Category | Farming Simulator 22 |
Created | 06.08.2023 09:56 |
Przemek23433 (Przemek12) | 06.08.2023 09:56 |
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Hello, I have a problem with the animation of a building which is a production point. I need to write an animation of an arm that works up and down. The production point only accepts 'animationNodes' entries. I would need 'animation name=" " ' entries because they work there on '<part node=" "...' but such entries are only accepted by the vehicle and I would need them in the placeable building. Is there any way to add an 'animations' section to a placeable building? |
Peter Farmer (zippyo) | 11.08.2023 15:30 |
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in XML <animatedObjects> <animatedObject saveId="whatever name in mesh" > <animation duration="30"> <part node="0|18|1"> <Keyframe time="0" translation="0 0 0" rotation="0 0 0"/> <Keyframe time="0.200" translation="5 0 0" rotation="0 -0 0"/> <Keyframe time="0.400" translation="10.5 0 0" rotation="0 -0 0"/> <Keyframe time="0.600" translation="21 0 0" rotation="0 -0 0"/> <Keyframe time="0.800" translation="31.5 0 0" rotation="0 -0 0"/> <Keyframe time="1.000" translation="42 0 0" rotation="0 -0 0"/> </part> </animation> <controls triggerNode="0|18|0" posAction="ACTIVATE_HANDTOOL" posText="up" negText="down" /> <sounds> </sounds> </animatedObject> |
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