Category | Farming Simulator 22 |
Created | 06.08.2023 16:25 |
Antony Thompson (Reaver1979) | 06.08.2023 16:25 |
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Hi all 1st post here I'm trying to convert a mod for personal use from fs19 to fs22 I'm 98% of the way its in game harvests the crop and fills but I cant link the the unloading trigger to the Vehicle.Pipe its in the xml but fs22 doesn't recognise its there where should I post what for some help? |
Antony Thompson (Reaver1979) | 23.08.2023 23:56 |
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Can anyone help my only error is "No 'unloadingTriggers' defined for pipe 'vehicle.pipe'!" This is the unloading trigger part of the xml what am i missing? <pipe foldMinLimit="0" foldMaxLimit="0.31" foldMinState="1" foldMaxState="1" aiFoldedPipeUsesTrailerSpace="true"> <unloadingTriggers> <unloadingTrigger node="0>0|8"/> </unloadingTriggers> <pipeNodes> <pipeNode node="0>0|2|4" rotationSpeeds="0 0 10"/> <pipeNode node="0>0|2|5" rotationSpeeds="0 0 10"/> </pipeNodes> <states num="2" unloading="2"/> <pipeConfigurations> <pipeConfiguration> <pipeNodes> <pipeNode> <state rotation="0 0 5"/> <state rotation="0 0 0"/> </pipeNode> </pipeNodes> </pipeConfiguration> <pipeConfiguration> <pipeNodes> <pipeNode> <state rotation="0 0 5"/> <state rotation="0 0 0"/> </pipeNode> </pipeNodes> </pipeConfiguration> </pipeConfigurations> </pipe> Below is the only refrence i can get from google and that i can get from the developer page and i dont understand it i also think its refering to FS19 so probs not alot of help. self:loadUnloadingTriggers(spec.unloadingTriggers, self.xmlFile, baseKey .. ".unloadingTriggers.unloadingTrigger") if table.getn(spec.unloadingTriggers) == 0 then g_logManager:xmlWarning(self.configFileName, "No 'unloadingTriggers' defined for pipe 'vehicle.pipe'!") else for _,trigger in pairs(spec.unloadingTriggers) do addTrigger(trigger.node, "unloadingTriggerCallback", self) end |
David Zadnik (DzInLa) | 24.08.2023 18:06 |
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I would find a GIANTS in-game mod for reference that uses the pipe function. Below are a few MOD examples that use PIPE function. For myself, I download all GIANTS made mods into a reference folder by category & then unzip the mod. Then I make a copy of the mod XLM file to use for reference and look at in Notepad+++. Next I have the mod i3d file open to see what the XLM file is controlling. Holmer Terra Dos T4-40 https://www.farming-simulator.com/mod.php?lang=en&country=ca&mod_id=241852&title=fs2022 CLAAS JAGUAR 980-930 https://www.farming-simulator.com/mod.php?lang=en&country=ca&mod_id=230331&title=fs2022 Grimme Varitron 470 Platinum Terra Trac https://www.farming-simulator.com/mod.php?lang=en&country=ca&mod_id=229256&title=fs2022 |
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