Category | Farming Simulator 22 |
Created | 05.04.2024 15:17 |
Kenny Je (kenny456) | 05.04.2024 15:17 |
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DevWarning: Object:getNextDirtyFlag(), too many dirty flags Hello i get this error in the log when i load my mod in the shop (with parameter -devWarning turned on). Can someone explain me what causes this issue please? |
Kenny Je (kenny456) | 06.04.2024 09:23 |
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Update: Here is log from console testing when this error appears: - The first configuration throws a LUA call stack in the log: DevWarning: Object:getNextDirtyFlag(), too many dirty flags LUA call stack: dataS/scripts/network/Object.lua (161) : printCallstack dataS/scripts/vehicles/specializations/Dischargeable.lua (274) : getNextDirtyFlag dataS/scripts/specialization/SpecializationUtil.lua (23) dataS/scripts/vehicles/Vehicle.lua (993) : raiseEvent dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction DevWarning: Object:getNextDirtyFlag(), too many dirty flags LUA call stack: dataS/scripts/network/Object.lua (161) : printCallstack dataS/scripts/vehicles/specializations/Shovel.lua (147) : getNextDirtyFlag dataS/scripts/specialization/SpecializationUtil.lua (23) dataS/scripts/vehicles/Vehicle.lua (993) : raiseEvent dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction If i remove specializations Dischargeable and Shovel from my vehicleType in modDesc, there is no error/warning. |
Kenny Je (kenny456) | 07.04.2024 12:03 |
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Solved: There were used too many movingTools. |
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