|Category||Farming Simulator 22|
|Rubens De Moraes (Rhubens)||28.11.2021 15:32|
|I converted a Wheel loader from FS19, but, this wheel loader already has a bucket, and it is not working in the "tractor" vehicle type, when I change to "loaderVehicle" it work fine but he gains a "turn on" button because of the specializations of "loaderVehicle". I tried to do a "tractor" with specialization "shovel" and the mod do not load anymore.
((Error: Not all prerequisites of specialization 'shovel' in vehicle type 'FS22_Cat_980H_byRhubens.Cat980H' are fulfilled))
So, where do I could find the correct specializations or vehicle types for use in FS22?
And what happened with "$dataS/scripts/vehicles/Vehicle.lua" the log says that could not load it
|Bilbo Beutlin (BBeutlin)||28.11.2021 15:59|
|A "vehicleTypes.xml" isn't published yet (officially).
The Vehicle.lua still exists, but the method of defining custom vehicle types in modDesc may have changed.
So far use known types from default vehicles.
|Hi is the VehicleTypes List published now?
|William Rowe (Bonger76)||01.08.2022 01:18|
|give it it's own name what ever you whan't to call it like this <vehicle type="wheelLoader" in it's .xml and that name in your moDesc.
<type name="wheelLoader" parent="baseDrivable" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="foldable" />
<specialization name="cylinderedFoldable" />
<specialization name="fillVolume" />
<specialization name="dischargeable" />
<specialization name="bunkerSiloInteractor" />
<specialization name="shovel" />
I left out the
<specialization name="turnOnVehicle" />
<specialization name="conveyorBelt" />
they are giving you that turnOn button in the <specialization for <vehicle type= "loaderVehicle"
hope this helps
|My Game Steam (MyGameSteam)||16.08.2022 12:22|
|contact us on: email@example.com. and we could send you the vehicletypes, and placeable types
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