Category | Farming Simulator 22 |
Created | 28.11.2021 15:32 |
Rubens De Moraes (Rhubens) | 28.11.2021 15:32 |
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I converted a Wheel loader from FS19, but, this wheel loader already has a bucket, and it is not working in the "tractor" vehicle type, when I change to "loaderVehicle" it work fine but he gains a "turn on" button because of the specializations of "loaderVehicle". I tried to do a "tractor" with specialization "shovel" and the mod do not load anymore. ((Error: Not all prerequisites of specialization 'shovel' in vehicle type 'FS22_Cat_980H_byRhubens.Cat980H' are fulfilled)) So, where do I could find the correct specializations or vehicle types for use in FS22? And what happened with "$dataS/scripts/vehicles/Vehicle.lua" the log says that could not load it |
Bilbo Beutlin (BBeutlin) | 28.11.2021 15:59 |
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A "vehicleTypes.xml" isn't published yet (officially). The Vehicle.lua still exists, but the method of defining custom vehicle types in modDesc may have changed. So far use known types from default vehicles. |
PeterK121 | 01.08.2022 00:31 |
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Hi is the VehicleTypes List published now? |
William Rowe (Bonger76) | 01.08.2022 01:18 |
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give it it's own name what ever you whan't to call it like this <vehicle type="wheelLoader" in it's .xml and that name in your moDesc. <vehicleTypes> <type name="wheelLoader" parent="baseDrivable" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua"> <specialization name="foldable" /> <specialization name="cylinderedFoldable" /> <specialization name="fillVolume" /> <specialization name="dischargeable" /> <specialization name="bunkerSiloInteractor" /> <specialization name="shovel" /> </type> </vehicleTypes> I left out the <specialization name="turnOnVehicle" /> <specialization name="conveyorBelt" /> they are giving you that turnOn button in the <specialization for <vehicle type= "loaderVehicle" hope this helps |
My Game Steam (MyGameSteam) | 16.08.2022 12:22 |
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contact us on: admin@mygamesteam.com. and we could send you the vehicletypes, and placeable types |
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