Category | Farming Simulator 22 |
Created | 12.01.2022 15:17 |
Alisson Cavalheiro Perin (Alissoncperin) | 12.01.2022 15:17 |
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How do I use height maps in buildings |
Colin Smith (WrinkleysRule) | 12.01.2022 19:53 |
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You set the buildingShader to custonParallax and replace default heightMap with yours. Bear in mind that the heightMap is half the size of your normal diffuse map i.e. diffuse 2048 x2048, heigtMap 1024 x1024 and saved as a DXT1. |
Alisson Cavalheiro Perin (Alissoncperin) | 13.01.2022 00:23 |
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Thank you Colin Smith, but why should it be half? Giants Editor Rules? |
Colin Smith (WrinkleysRule) | 13.01.2022 11:25 |
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Correction to my post, the height map should be saved as a BC4 format The size/format was given in this image that was posted by Giants on the main forum. https://i.imgur.com/WzY161X.jpg |
Alisson Cavalheiro Perin (Alissoncperin) | 13.01.2022 16:00 |
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Wow, thanks! |
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