| Category | Scripting |
| Created | 07.07.2014 09:56 |
| Sebastian Lampe (Unknown) | 07.07.2014 10:12 |
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| Hi Community, I was wondering if there is any way to use the script to get informations about the ground type (e.g. asphalt, dirt, etc.) a vehicle is currently driving on. I know there is a way to do that for a field and I implemented it like it is shown in the scripts of e.g. courseplay, AutoTractor, AutoCombine, etc. I know that the terrain geometry uses texture layers which would define the ground type for me but I couldn't find a way to access them in the game. Are there any functions that I could use to do that? If not, can you think of any other workaround? Thanks Sebastian |
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| Emil Drefers (Unknown) | 07.07.2014 17:14 |
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| Hi Sebastian, nope, i'm sorry but there is currently no possibility to get the 'ground type/color'. You can only check fruits and fields. Best, Emil |
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