Category | Scripting |
Created | 01.11.2014 19:20 |
David Irvine (casper99128) | 01.11.2014 19:25 |
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Hi guys I am currently trying to port over a tractor mod from Farming Simulator 2013 to the new 2015 game I have managed to fix all the errors I had all apart from this one. See attached log file. GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 28 2014) Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2015 Main System CPU: AMD A6-3650 APU with Radeon(tm) HD Graphics Memory: 8161 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.4 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GT 640/PCIe/SSE2 Version: 4.4.0 NVIDIA 344.48 Shader Version: 4.40 NVIDIA via Cg compiler max_texture_layers: 16 OpenGL initialization successful Hardware Profile Level: High (auto) View Distance Factor: 1.100000 Shadow Quality: 1.000000 Skip Mipmaps: 0 LOD Distance Factor: 1.100000 Terrain LOD Distance Factor: 1.500000 Foliage View Distance Factor: 1.400000 Volume Mesh Tessellation Factor: 0.850000 Tyre Tracks Segments Factor: 2.000000 Farming Simulator 15 Version: 1.1.0.0 RC12 Available Languages: en fr es it nl pt Language: en Game vehicle types loaded Mod directory: C:/Users/Casper/Documents/My Games/FarmingSimulator2015/mods/ Load mod: e3 Warning: Only zip mods are supported in multiplayer. You need to zip the mod e3 to use it in multiplayer. Load mod: MoneyMod15 data/sky/sky_day_night.i3d (13.00 ms) data/sky/rain.i3d (2.41 ms) data/sky/hail.i3d (1.66 ms) data/sky/dust.i3d (1.83 ms) data/maps/map01.i3d (13556.86 ms) data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (116.41 ms) dataS2/character/player/player.i3d (692.76 ms) data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (32.39 ms) data/vehicles/steerable/huerlimann/huerlimannH488.i3d (71.95 ms) data/vehicles/trailers/brantner/brantnerE8041.i3d (18.10 ms) data/vehicles/steerable/deutz/deutzAgroStar661.i3d (75.97 ms) data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (38.70 ms) data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (9.82 ms) data/vehicles/tools/suer/suerSB1000.i3d (9.14 ms) data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (47.86 ms) data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (2.29 ms) data/vehicles/tools/suer/suerSB700.i3d (2.08 ms) data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (40.13 ms) data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (2.50 ms) dataS/character/player/playerCCT.i3d (15.18 ms) C:/Users/Casper/Documents/My Games/FarmingSimulator2015/mods//e3/steyr6230CVT.i3d (157.88 ms) Error: Running LUA method 'update'. D:/code/lsim2015/build/finalbin/dataS/scripts/AnimCurve.lua(193) : attempt to call global 'getFromKeyframes' (a nil value) Application exit request forced. Application exit request forced. The mod shows up in the store when i load the game but i cant get past the purchasing screen can someone here help me correct this last remaining error thanks in advance guys. |
David Oldfield (disco429) | 11.11.2014 00:20 |
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I had this error, not sure what caused it but I deleted the fs13 wheels after adding in empty transform groups in their exact place and used the dynamic loading feature of fs15 wheels and it disappeard. Hope that helps |
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