Category | Scripting |
Created | 08.05.2015 15:05 |
Jeff Goerig (Unknown) | 08.05.2015 15:40 |
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I am having an issue. I am trying to add fruits to a new map. I made sure when I enter in the new fruits, the id numbers and materials name numbers are higher than what's on the map. I follow the tutorial, from 2011. step by step. When I open up the map, it told me that there is an error in terrain detail texture, stating that the solid foliage shader xml is not found. I check the location of where the editor says its not but it is in there. I cant understand it. also, I get errors on textures that I haven't even touch. Can you help me out with this?? There are any tutorials on adding extra fruits to a new map. None in 2013 Thanks for responding to this |
Emil Drefers (Unknown) | 11.05.2015 08:44 |
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Hi, the material definition for your new fruit should have an entry like "customShaderId". Make sure that this value points to the correct file/fileId ... Cheers, Emil |
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