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Solid foliage shader not found

Forum Overview >> Scripting

Created08.05.2015 15:05

Jeff Goerig (Unknown) 08.05.2015 15:40
I am having an issue. I am trying to add fruits to a new map. I made sure when I enter in the new fruits, the id numbers and materials name numbers are higher than what's on the map. I follow the tutorial, from 2011. step by step. When I open up the map, it told me that there is an error in terrain detail texture, stating that the solid foliage shader xml is not found. I check the location of where the editor says its not but it is in there. I cant understand it. also, I get errors on textures that I haven't even touch.
Can you help me out with this?? There are any tutorials on adding extra fruits to a new map. None in 2013

Thanks for responding to this

Emil Drefers (Unknown) 11.05.2015 08:44

the material definition for your new fruit should have an entry like "customShaderId".
Make sure that this value points to the correct file/fileId ...


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