Category | Scripting |
Created | 15.02.2019 01:41 |
Auke Tembrink (Unknown) | 15.02.2019 01:41 |
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i am trying to load a mono .ogg sound file within the loadmap event. The soundfile is located in the root of my mod folder. But everytime i load a game i get the following errors: ``` notifySample = createSample('notifySample'); loadSample(notifySample, 'notify2.ogg', false); ``` error: ``` can´t load resource notify2.ogg can´t load sample notify2.ogg``` |
Bilbo Beutlin (BBeutlin) | 15.02.2019 10:09 |
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Within a script the current directory cannot be determined exactly. So use just at beginning of the script: ------------------------ myMod = {} myMod.homeDir = g_currentModDirectory ------------------------ Then you can access your files later with fName = myMod.homeDir .. "myFile" |
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