Category | Scripting |
Created | 17.08.2019 09:27 |
Paul Laverick (paullaverick) | 17.08.2019 09:27 |
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Hello. I have a little script and it adds a specialization to various vehicle types. I having a hard time converting it from FS17. By looking at other scripts I have found various methods. I seem to of successfully registered to specialization, but the LUA code doesn't seem to run. The update and draw subs don't trigger. I am going to look through more mods, but just wondering if anyone had a know good code. I will add my code later as I am not on my FS19 pc currently. Many thanks |
Bilbo Beutlin (BBeutlin) | 25.08.2019 19:56 |
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If your mod's functions don't get triggered, you didn't register them properly. ----- examples ----- function myMod.registerEventListeners(vehicleType) -- register the functions which should be triggered SpecializationUtil.registerEventListener(vehicleType, "onRegisterActionEvents", myMod); SpecializationUtil.registerEventListener(vehicleType, "onLoad", myMod); SpecializationUtil.registerEventListener(vehicleType, "onUpdate", myMod); end; function myMod:onRegisterActionEvents(...) -- here you register actionBindings/keys end; ---------- The function 'registerEventListeners()' you call once after you have inserted the custom spec into vehicle spec list. |
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