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Detect if multiplayer

Forum Overview >> Scripting

Created28.10.2019 20:19

Christian Wick (iamchriswick) 28.10.2019 20:19
Whats the correct way to write:

if multiplayer then
//do stuff
//local game

Trying to modify FastNight to work in multiplayer and so that only admins can control it.

Bilbo Beutlin (BBeutlin) 28.10.2019 21:58
There's a flag "g_currentMission.missionDynamicInfo.isMultiplayer" (boolean true|false).

In this case is probably more suitable to check "g_currentMission.isMasterUser" for player rights.

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