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Non-Linear animation in FS11

Forum Overview >> Scripting

CategoryScripting
Created05.03.2011 20:03


James Biddulph (Unknown) 05.03.2011 20:08
I have created an animation within Maya on my first model, I have done everything that is needed i.e. set the keyframe animation, tested the animation in Maya, burned the animation and created a clip. The animation works if played in the GE but will not play in the game, do I need to script the animation into the game or is there something I am missing. I know nothing about scripting so would have to learn about it if it is needed. Please help out this newbie before I lose interest in the whole thing (I have been trying to get it to work for about 6 days now). I have tried scriptCallback in the user attributes but it does nothing. Please help!

Torsten Pfau (Unknown) 06.03.2011 03:12
Hello, what animation is this- explain what it does on farmlife- a machine feature or etc!
So i can say what you need maybe- modDesc etc for a mod ..:-)
donner

James Biddulph (Unknown) 06.03.2011 10:15
I am working on an old American style windpump, purely aesthetic but the fan rotates there is a pump at the bottom which moves up and down, and a trough with a pipe that distributes water into it from the pump, it was designed to be placed in the cowzone next to the feeding trough. The animation has been set in Maya and has been burned and a clip created for each animation there is a soundtrack that goes with it. The animations will play in GE if you select the parts and use the animation window to play them, but they will not play in FS11. Will I need to start and learn LUA before I can post this mod as a finished project, as know nothing about scripting. Thanx in advance of any help


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