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SPECULAR MAPS FOR BUILDINGS

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Created06.06.2022 00:37


Ignas Ignacijus (KONSTRUKTOR) 06.06.2022 00:37
hello what channels are for which textures for building specular map?

Emanuel Schäffauer (Emanuel83) 06.06.2022 11:37
RED = smoothness, GREEN = AO, BLUE = metalness


Colin Smith (WrinkleysRule) 06.06.2022 11:44
From the other forum

https://i.imgur.com/ap0BzlM.jpg


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