Category | Editor |
Created | 06.06.2022 00:37 |
Ignas Ignacijus (KONSTRUKTOR) | 06.06.2022 00:37 |
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hello what channels are for which textures for building specular map? |
Emanuel Schäffauer (Emanuel83) | 06.06.2022 11:37 |
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RED = smoothness, GREEN = AO, BLUE = metalness |
Colin Smith (WrinkleysRule) | 06.06.2022 11:44 |
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From the other forum https://i.imgur.com/ap0BzlM.jpg |
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