Category | Editor |
Created | 25.03.2013 02:27 |
Anthony Hawksley (Unknown) | 25.03.2013 02:33 |
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Former 3d modeler here. I have created the Silos with textures, it works when you buy it in the game. However I tried last few hours on the unloading Trigger and will not function! ARGH.. I haven't even start the loading trigger. In the User Attributes. I'm having a hard time which Type to use. Like "fruitType" - Should I use String or Script callback same as "onCreate", "priceMultipiers","triggerWidth" I would love to get my silo working and start on my other projects. :) |
Marcus H (Xentro) | 25.03.2013 18:04 |
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These are taken from the default map and is the farm triggers Unload trigger <UserAttribute nodeId=""> <Attribute name="appearsOnPDA" type="boolean" value="false"/> <Attribute name="fruitTypes" type="string" value="wheat barley rape maize"/> <Attribute name="isAreaTrigger" type="boolean" value="true"/> <Attribute name="isFarmTrigger" type="boolean" value="true"/> <Attribute name="onCreate" type="scriptCallback" value="TipTrigger.onCreate"/> <Attribute name="priceMultipliers" type="string" value="1.0 1.0 1.0 1.0"/> <Attribute name="triggerWidth" type="float" value="2.5"/> </UserAttribute> Loading trigger <UserAttribute nodeId=""> <Attribute name="fruitType" type="string" value="wheat"/> <Attribute name="onCreate" type="scriptCallback" value="SiloTrigger.onCreate"/> <Attribute name="particlePosition" type="string" value="-0.05 0.15 0.05"/> </UserAttribute> |
Anthony Hawksley (Unknown) | 26.03.2013 01:20 |
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Sweet, thanks Bud! Once I tested it out and get the bugs out. I send you a copy. |
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