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Help with Editor crash log

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CategoryEditor
Created27.03.2023 17:26


Sandy Doull (Modsinsweden) 27.03.2023 17:26
Hi new to modding in FS22, we mainly play on xbox I have insatlled the editor program but it crashes upon startup wtih several errors here is the editor_log any help on how to fix these errors?

GIANTS Engine Runtime 9.0.0 (27946) 64bit (Build Date: Jun 29 2022)
Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 9.0.3
Main System
CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
Memory: 3949 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer WASAPI Stereo Headphones
Version: 2018.11
Frequency: 44100
Max. active sources: 256
Check for updates (https://gdn.giants-software.com)
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics 520
Version: 4.5.0 - Build 23.20.16.4973
Shader Version: 4.50 - Build 23.20.16.4973
Max. Texture Layers: 513
GL_NV_shading_rate_image not supported
Error: Failed to compile fragment shader.
ERROR: 2:59: 'fwidthFine' : undeclared identifier
ERROR: 2:60: 'fwidthFine' : function name expected
ERROR: 2:60: 'fwidthFine' : function is not known
ERROR: 2:59: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float'


Error: Failed to compile fragment shader.
ERROR: 2:82: 'fwidthFine' : undeclared identifier
ERROR: 2:83: 'fwidthFine' : function name expected
ERROR: 2:83: 'fwidthFine' : function is not known
ERROR: 2:82: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float'


Error: Failed to compile fragment shader.
ERROR: 2:64: 'fwidthFine' : undeclared identifier
ERROR: 2:65: 'fwidthFine' : function name expected
ERROR: 2:65: 'fwidthFine' : function is not known
ERROR: 2:64: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float'


Error: Failed to compile fragment shader.
ERROR: 2:66: 'fwidthFine' : undeclared identifier
ERROR: 2:67: 'fwidthFine' : function name expected
ERROR: 2:67: 'fwidthFine' : function is not known
ERROR: 2:66: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float'


Error: Failed to compile fragment shader.
ERROR: 2:90: 'fwidthFine' : undeclared identifier
ERROR: 2:91: 'fwidthFine' : function name expected
ERROR: 2:91: 'fwidthFine' : function is not known
ERROR: 2:90: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float'


Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4
Shadow Focus Box: false
Foliage Shadows: false
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Quality: 1
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 64
Max. Number of Dir Lights: 4
Max. Number of Lights Per Cluster: 32
MSAA: 1
Post Process AA: TAA
DLSS Quality: Off
AMD FidelityFx SR Quality: Off
AMD FidelityFx SR 2.0 Quality: Off
Sharpness: 1.00
Recommended Window Size: 1280 x 720px
Bloom Quality: 0
SSAO Quality: 0
SSAO Resolution Scaling: 0.500000
DOF: Disabled
Half Resolution DOF: Disabled
Cloud Quality: 1
Texture Streaming: Enabled
EnvMap Blending: Enabled
Dynamic Specular EnvMap: Disabled
Shading Rate Quality: 0
Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker'

Sandy Doull (Modsinsweden) 02.04.2023 08:36
Bump

Kristian (krisjo01) 02.04.2023 11:24
Problem is your PC specs. Giants Editor require quite a bit of computer power to run and a requirement is a external/dedicated Graphics Card. A CPU with integrated graphics card does not work (at least not very often).

Sandy Doull (Modsinsweden) 21.04.2023 19:26
ok thanks for the reply!

Ethan Lambert (EthanAdam123) 15.09.2023 06:53
Mine worked then it dissapeared on me, im not sure why it did this again, last time i had to factory reset my pc and loose all my progress. i got home from work and all of a sudden it says "starting" i look at the log and this is my error ( GL_NV_shading_rate_image not supported} i will post my log here >Loaded configuration from 'C:\Users\Zewt2\Documents\My Games\FarmingSimulator2022\fsIconGenerator'
Load vehicles from cache 'C:\Users\Zewt2\Documents\My Games\FarmingSimulator2022\fsIconGenerator\vehicleCache'
Game Directory: 'C:\Program Files (x86)\Steam\steamapps\common\Farming Simulator 22' Version: '1.12.0.0' Valid: 'True'
Editor Directory: 'C:\Program Files\GIANTS Software\GIANTS_Editor_9.0.4_64-bit\editor.exe' Version: '9.0.4' Valid: 'True'
Mod Directory: 'C:\Users\Zewt2\OneDrive\Documents\My Games\FarmingSimulator2022\mods' Valid: 'True'
Analysed 153 items in 1.62 seconds.
Info: Render 1 items
Render Setting 'ITEMS_TO_RENDER': "MOD?New_folder?series4755.xml?wheel-27"
Render Setting 'I3D_TO_RENDER':
Render Setting 'GAMES_DIRECTORY': C:/Users/Zewt2/OneDrive/Documents/My Games
Render Setting 'MODS_DIRECTORY': C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/
Render Setting 'ADDITIONALS_DIRECTORY': C:/Users/Zewt2/AppData/Local/Temp/_MEI74922/app/src/3d
Render Setting 'SCRIPTS_DIRECTORY': C:/Users/Zewt2/AppData/Local/Temp/_MEI74922/app/src/scripts
Render Setting 'MODE': 0
Render Setting '360_STEPS': 21
Render Setting 'RENDER_RESOLUTION': 4096
Render Setting 'CAM_ROT_Y': 22
Render Setting 'CAM_ROT_X': -5
Render Setting 'GAME_DIRECTORY': C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22
Render Setting 'RENDER_FILE_EXTENSION': png
Render Setting 'FILENAME_WITH_WILDCARDS': {STORE_ICON_FILENAME}.{FILE_EXTENSION}
Render Setting 'CUSTOM_SAVE_DIRECTORY':
Render Setting 'DEBUG_LOAD': true
Render Setting 'SHADOWS': true
Render Setting 'AUTO_HEIGHT': false
Render Setting 'ADVANCED_BOUNDING_BOX': false
Render Setting 'CENTER_ICON': false
Render Setting 'LIGHT_INTENSITY': 1
Render Setting 'STORE_ITEM_DIRECTORIES': {"C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapAlpine/storeItems.xml","C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapFR/storeItems.xml","C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapUS/storeItems.xml",}
GIANTS Engine Runtime 9.0.0 (30370) 64bit (Build Date: Apr 20 2023)
Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 9.0.4
Main System
CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
Memory: 16328 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: Radeon (TM) RX 470 Graphics
Version: 4.5.0 Core Profile Context 22.20.27.09.230330
Shader Version: 4.60
Max. Texture Layers: 6815745
GL_NV_shading_rate_image not supported
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16
Shadow Focus Box: true
Foliage Shadows: true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Quality: 3
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 256
Max. Number of Dir Lights: 4
Max. Number of Lights Per Cluster: 32
MSAA: 1
Post Process AA: TAA
DLSS Quality: Off
AMD FidelityFx SR Quality: Off
AMD FidelityFx SR 2.0 Quality: Off
Intel XeSS Quality: Off
Sharpness: 1.00
Recommended Window Size: 1920 x 1080px
Bloom Quality: 5
SSAO Quality: 19
SSAO Resolution Scaling: 0.500000
DOF: Enabled
Half Resolution DOF: Disabled
Cloud Quality: 4
Texture Streaming: Disabled
EnvMap Blending: Enabled
Dynamic Specular EnvMap: Disabled
Shading Rate Quality: 2
Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker'
Check for updates (https://gdn.giants-software.com)
Platform: loading defaults
Loaded 'vehicle' specializations
Loaded 'placeable' specializations
Loaded vehicle types
Loaded placeable types
Info: Loading ConnectionHoses from 'data/shared/connectionHoses/connectionHoses.xml'
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/hoses.i3d (72.32 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/connectors.i3d (16.84 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/hoseMaterialHolder.i3d (3.05 ms)
Register configuration 'baseColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Register configuration 'design2'
Register configuration 'design3'
Register configuration 'design4'
Register configuration 'design5'
Register configuration 'design6'
Register configuration 'design7'
Register configuration 'design8'
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/ai/trafficCollision.i3d (1.00 ms)
Register configuration 'ai'
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register workAreaType 'BALER'
Register configuration 'wrappingColor'
Register configuration 'wrappingAnimation'
Register configuration 'baseMaterial'
Register configuration 'designMaterial'
Register configuration 'designMaterial2'
Register configuration 'designMaterial3'
Register configuration 'multipleItemPurchaseAmount'
Register workAreaType 'COMBINECHOPPER'
Register workAreaType 'COMBINESWATH'
Register configuration 'cover'
Register workAreaType 'CULTIVATOR'
Register workAreaType 'CUTTER'
Register configuration 'dischargeable'
Register configuration 'fillUnit'
Register configuration 'fillVolume'
Register configuration 'folding'
Register workAreaType 'FORAGEWAGON'
Register configuration 'frontloader'
Register workAreaType 'FRUITPREPARER'
Register configuration 'motor'
Register workAreaType 'MULCHER'
Register workAreaType 'MOWER'
Register configuration 'pipe'
Register configuration 'plow'
Register workAreaType 'PLOW'
Register configuration 'powerConsumer'
Register configuration 'ridgeMarker'
Register workAreaType 'RIDGEMARKER'
Register configuration 'roller'
Register workAreaType 'ROLLER'
Register workAreaType 'SALTSPREADER'
Register workAreaType 'SOWINGMACHINE'
Register workAreaType 'SPRAYER'
Register workAreaType 'STONEPICKER'
Register workAreaType 'STUMPCUTTER'
Register workAreaType 'TEDDER'
Register configuration 'tensionBelts'
Register configuration 'trailer'
Register configuration 'treeSaplingType'
Register configuration 'variableWorkWidth'
Register workAreaType 'WEEDER'
Register configuration 'wheel'
Register configuration 'rimColor'
Register workAreaType 'WINDROWER'
Register workAreaType 'DEFAULT'
Register workAreaType 'AUXILIARY'
Register configuration 'workArea'
Register configuration 'workMode'
Info: Loading ConnectionHoses from 'data/shared/connectionHoses/connectionHoses.xml'
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/fillPlanes/fillPlane_materialHolder.i3d (16.06 ms)
------------------
Render store item: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/series4755.xml
item 1 of 1
C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/series4755.i3d (161.82 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/hubs/hubs.i3d (60.92 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/tires/mitas/SFT/R30_SFT.i3d (17.13 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/rims/rim001.i3d (4.06 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/tires/mitas/SFT/R32_SFT.i3d (4.00 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/vehicles/johnDeere/series7810/sounds/series7810_loop.gls version 14 (0.29 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/effects/exhaust/exhaust.i3d (4.27 ms)
C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/locals/workingLight22.i3d (4.62 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/upperLinks/walterscheid02.i3d (4.06 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/toolbar.i3d (7.99 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/upperLinks/walterscheid01.i3d (1.89 ms)
C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/AdditionalTopRightHose.i3d (1.33 ms)
Item Size 4.36m (2.37m x 3.68m x 4.36m) Screen Size: 78.02%
COMMAND_CREATE_DIR: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/store_series4755.png
Saving to: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/store_series4755.png
Resized and converted image to dds: 'C:\Users\Zewt2\OneDrive\Documents\My Games\FarmingSimulator2022\mods\New_folder\store_series4755.png_______________ appriciate any suggestions as i do not want to have to reset everything ????
i will appriciate any suggestions


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