Category | Editor |
Created | 27.03.2023 17:26 |
Sandy Doull (Modsinsweden) | 27.03.2023 17:26 |
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Hi new to modding in FS22, we mainly play on xbox I have insatlled the editor program but it crashes upon startup wtih several errors here is the editor_log any help on how to fix these errors? GIANTS Engine Runtime 9.0.0 (27946) 64bit (Build Date: Jun 29 2022) Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 9.0.3 Main System CPU: Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz Memory: 3949 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Audio System Driver: SoftMixer WASAPI Stereo Headphones Version: 2018.11 Frequency: 44100 Max. active sources: 256 Check for updates (https://gdn.giants-software.com) Render System Driver: OpenGL Card Vendor: Intel Renderer: Intel(R) HD Graphics 520 Version: 4.5.0 - Build 23.20.16.4973 Shader Version: 4.50 - Build 23.20.16.4973 Max. Texture Layers: 513 GL_NV_shading_rate_image not supported Error: Failed to compile fragment shader. ERROR: 2:59: 'fwidthFine' : undeclared identifier ERROR: 2:60: 'fwidthFine' : function name expected ERROR: 2:60: 'fwidthFine' : function is not known ERROR: 2:59: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float' Error: Failed to compile fragment shader. ERROR: 2:82: 'fwidthFine' : undeclared identifier ERROR: 2:83: 'fwidthFine' : function name expected ERROR: 2:83: 'fwidthFine' : function is not known ERROR: 2:82: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float' Error: Failed to compile fragment shader. ERROR: 2:64: 'fwidthFine' : undeclared identifier ERROR: 2:65: 'fwidthFine' : function name expected ERROR: 2:65: 'fwidthFine' : function is not known ERROR: 2:64: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float' Error: Failed to compile fragment shader. ERROR: 2:66: 'fwidthFine' : undeclared identifier ERROR: 2:67: 'fwidthFine' : function name expected ERROR: 2:67: 'fwidthFine' : function is not known ERROR: 2:66: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float' Error: Failed to compile fragment shader. ERROR: 2:90: 'fwidthFine' : undeclared identifier ERROR: 2:91: 'fwidthFine' : function name expected ERROR: 2:91: 'fwidthFine' : function is not known ERROR: 2:90: 'assign' : cannot convert from 'const highp float' to '2-component vector of highp float' Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Low (auto) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box: false Foliage Shadows: false Shader Quality: 0 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Terrain Quality: 1 Foliage View Distance Factor: 1.000000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 64 Max. Number of Dir Lights: 4 Max. Number of Lights Per Cluster: 32 MSAA: 1 Post Process AA: TAA DLSS Quality: Off AMD FidelityFx SR Quality: Off AMD FidelityFx SR 2.0 Quality: Off Sharpness: 1.00 Recommended Window Size: 1280 x 720px Bloom Quality: 0 SSAO Quality: 0 SSAO Resolution Scaling: 0.500000 DOF: Disabled Half Resolution DOF: Disabled Cloud Quality: 1 Texture Streaming: Enabled EnvMap Blending: Enabled Dynamic Specular EnvMap: Disabled Shading Rate Quality: 0 Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker' |
Sandy Doull (Modsinsweden) | 02.04.2023 08:36 |
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Bump |
Kristian (krisjo01) | 02.04.2023 11:24 |
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Problem is your PC specs. Giants Editor require quite a bit of computer power to run and a requirement is a external/dedicated Graphics Card. A CPU with integrated graphics card does not work (at least not very often). |
Sandy Doull (Modsinsweden) | 21.04.2023 19:26 |
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ok thanks for the reply! |
Ethan Lambert (EthanAdam123) | 15.09.2023 06:53 |
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Mine worked then it dissapeared on me, im not sure why it did this again, last time i had to factory reset my pc and loose all my progress. i got home from work and all of a sudden it says "starting" i look at the log and this is my error ( GL_NV_shading_rate_image not supported} i will post my log here >Loaded configuration from 'C:\Users\Zewt2\Documents\My Games\FarmingSimulator2022\fsIconGenerator' Load vehicles from cache 'C:\Users\Zewt2\Documents\My Games\FarmingSimulator2022\fsIconGenerator\vehicleCache' Game Directory: 'C:\Program Files (x86)\Steam\steamapps\common\Farming Simulator 22' Version: '1.12.0.0' Valid: 'True' Editor Directory: 'C:\Program Files\GIANTS Software\GIANTS_Editor_9.0.4_64-bit\editor.exe' Version: '9.0.4' Valid: 'True' Mod Directory: 'C:\Users\Zewt2\OneDrive\Documents\My Games\FarmingSimulator2022\mods' Valid: 'True' Analysed 153 items in 1.62 seconds. Info: Render 1 items Render Setting 'ITEMS_TO_RENDER': "MOD?New_folder?series4755.xml?wheel-27" Render Setting 'I3D_TO_RENDER': Render Setting 'GAMES_DIRECTORY': C:/Users/Zewt2/OneDrive/Documents/My Games Render Setting 'MODS_DIRECTORY': C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/ Render Setting 'ADDITIONALS_DIRECTORY': C:/Users/Zewt2/AppData/Local/Temp/_MEI74922/app/src/3d Render Setting 'SCRIPTS_DIRECTORY': C:/Users/Zewt2/AppData/Local/Temp/_MEI74922/app/src/scripts Render Setting 'MODE': 0 Render Setting '360_STEPS': 21 Render Setting 'RENDER_RESOLUTION': 4096 Render Setting 'CAM_ROT_Y': 22 Render Setting 'CAM_ROT_X': -5 Render Setting 'GAME_DIRECTORY': C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22 Render Setting 'RENDER_FILE_EXTENSION': png Render Setting 'FILENAME_WITH_WILDCARDS': {STORE_ICON_FILENAME}.{FILE_EXTENSION} Render Setting 'CUSTOM_SAVE_DIRECTORY': Render Setting 'DEBUG_LOAD': true Render Setting 'SHADOWS': true Render Setting 'AUTO_HEIGHT': false Render Setting 'ADVANCED_BOUNDING_BOX': false Render Setting 'CENTER_ICON': false Render Setting 'LIGHT_INTENSITY': 1 Render Setting 'STORE_ITEM_DIRECTORIES': {"C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapAlpine/storeItems.xml","C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapFR/storeItems.xml","C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/maps/mapUS/storeItems.xml",} GIANTS Engine Runtime 9.0.0 (30370) 64bit (Build Date: Apr 20 2023) Copyright (c) 2008-2021, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2021, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 9.0.4 Main System CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz Memory: 16328 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: Radeon (TM) RX 470 Graphics Version: 4.5.0 Core Profile Context 22.20.27.09.230330 Shader Version: 4.60 Max. Texture Layers: 6815745 GL_NV_shading_rate_image not supported Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 1.300000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box: true Foliage Shadows: true Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Terrain Quality: 3 Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 5 Max. Number of Lights: 256 Max. Number of Dir Lights: 4 Max. Number of Lights Per Cluster: 32 MSAA: 1 Post Process AA: TAA DLSS Quality: Off AMD FidelityFx SR Quality: Off AMD FidelityFx SR 2.0 Quality: Off Intel XeSS Quality: Off Sharpness: 1.00 Recommended Window Size: 1920 x 1080px Bloom Quality: 5 SSAO Quality: 19 SSAO Resolution Scaling: 0.500000 DOF: Enabled Half Resolution DOF: Disabled Cloud Quality: 4 Texture Streaming: Disabled EnvMap Blending: Enabled Dynamic Specular EnvMap: Disabled Shading Rate Quality: 2 Started 1 threads for threadpool 'TerrainPatchOccluderManager unique worker' Check for updates (https://gdn.giants-software.com) Platform: loading defaults Loaded 'vehicle' specializations Loaded 'placeable' specializations Loaded vehicle types Loaded placeable types Info: Loading ConnectionHoses from 'data/shared/connectionHoses/connectionHoses.xml' C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/hoses.i3d (72.32 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/connectors.i3d (16.84 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/hoseMaterialHolder.i3d (3.05 ms) Register configuration 'baseColor' Register configuration 'design' Register configuration 'designColor' Register configuration 'vehicleType' Register configuration 'design2' Register configuration 'design3' Register configuration 'design4' Register configuration 'design5' Register configuration 'design6' Register configuration 'design7' Register configuration 'design8' C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/ai/trafficCollision.i3d (1.00 ms) Register configuration 'ai' Register configuration 'inputAttacherJoint' Register configuration 'attacherJoint' Register workAreaType 'BALER' Register configuration 'wrappingColor' Register configuration 'wrappingAnimation' Register configuration 'baseMaterial' Register configuration 'designMaterial' Register configuration 'designMaterial2' Register configuration 'designMaterial3' Register configuration 'multipleItemPurchaseAmount' Register workAreaType 'COMBINECHOPPER' Register workAreaType 'COMBINESWATH' Register configuration 'cover' Register workAreaType 'CULTIVATOR' Register workAreaType 'CUTTER' Register configuration 'dischargeable' Register configuration 'fillUnit' Register configuration 'fillVolume' Register configuration 'folding' Register workAreaType 'FORAGEWAGON' Register configuration 'frontloader' Register workAreaType 'FRUITPREPARER' Register configuration 'motor' Register workAreaType 'MULCHER' Register workAreaType 'MOWER' Register configuration 'pipe' Register configuration 'plow' Register workAreaType 'PLOW' Register configuration 'powerConsumer' Register configuration 'ridgeMarker' Register workAreaType 'RIDGEMARKER' Register configuration 'roller' Register workAreaType 'ROLLER' Register workAreaType 'SALTSPREADER' Register workAreaType 'SOWINGMACHINE' Register workAreaType 'SPRAYER' Register workAreaType 'STONEPICKER' Register workAreaType 'STUMPCUTTER' Register workAreaType 'TEDDER' Register configuration 'tensionBelts' Register configuration 'trailer' Register configuration 'treeSaplingType' Register configuration 'variableWorkWidth' Register workAreaType 'WEEDER' Register configuration 'wheel' Register configuration 'rimColor' Register workAreaType 'WINDROWER' Register workAreaType 'DEFAULT' Register workAreaType 'AUXILIARY' Register configuration 'workArea' Register configuration 'workMode' Info: Loading ConnectionHoses from 'data/shared/connectionHoses/connectionHoses.xml' C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/fillPlanes/fillPlane_materialHolder.i3d (16.06 ms) ------------------ Render store item: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/series4755.xml item 1 of 1 C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/series4755.i3d (161.82 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/hubs/hubs.i3d (60.92 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/tires/mitas/SFT/R30_SFT.i3d (17.13 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/rims/rim001.i3d (4.06 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/wheels/tires/mitas/SFT/R32_SFT.i3d (4.00 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/vehicles/johnDeere/series7810/sounds/series7810_loop.gls version 14 (0.29 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/effects/exhaust/exhaust.i3d (4.27 ms) C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/locals/workingLight22.i3d (4.62 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/upperLinks/walterscheid02.i3d (4.06 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/toolbar.i3d (7.99 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/assets/upperLinks/walterscheid01.i3d (1.89 ms) C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shared/connectionHoses/AdditionalTopRightHose.i3d (1.33 ms) Item Size 4.36m (2.37m x 3.68m x 4.36m) Screen Size: 78.02% COMMAND_CREATE_DIR: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/store_series4755.png Saving to: C:/Users/Zewt2/OneDrive/Documents/My Games/FarmingSimulator2022/mods/New_folder/store_series4755.png Resized and converted image to dds: 'C:\Users\Zewt2\OneDrive\Documents\My Games\FarmingSimulator2022\mods\New_folder\store_series4755.png_______________ appriciate any suggestions as i do not want to have to reset everything ???? i will appriciate any suggestions |
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