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Created02.04.2023 14:09


Daniel Nagy (cubeforreal) 02.04.2023 14:10
Hello! I created 2 planes but if i change the albedo map at plane 2 the plane 1's texture changed too. Please help solve this problem

Kristian (krisjo01) 02.04.2023 16:13
If you addded 2 planes in Giants Editor, these 2 planes will share the same material. Only way to fix that would be to open the i3d file in a text editor and create a new material there (important to change it to another color or otther values or else they will be merged together when you open GE). You then need to make sure the materials have different materialId and that you set the new material to one of the planes :-)

Colin Smith (WrinkleysRule) 02.04.2023 17:26
Or simply put open i3d in notepad ++ and change the <Material name="unnamedMaterial" of one of the planes to another name e.g
<Material name="plane2" . and save the i3d.

Kristian (krisjo01) 03.04.2023 02:02
Yeah thats a bit faster :-)


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