|Kamil Andrzejewski (Unknown)||14.11.2014 15:05|
I've been creating a map by modifying a copy of the Bjorn default map and noticed that the terrain has a huge memory leak. It contains 30000 textures, 260000 transforms and takes 800mb RAM, empty!
Screenshot of stats:
Closing and opening the editor yields no result and there are no visible errors in any logs, including in-game (but there is a huge performance hit).
|Kamil Andrzejewski (Unknown)||14.11.2014 15:39|
|Apparently the viewdistance was completely out-of-wack for the terrain. Nevermind, move along.
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