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Crash Editor 6.0.3

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Created17.01.2015 15:47

Christophe Bernigaud (Chevalard) 17.01.2015 15:51
When I open the original map, so good, but when I want to open a downloaded map, GE crash
I get the message "error while loading i3d file".
Windows 7 Edition Intégrale ‎(X64)‎ Service Pack 1
process: AMD FX-6100 3.30 GHz
RAM: 8 Go
Graphic card: AMD Radeon HD 6850 (driver last version)

Log editor:
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 15 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (, All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.3
Main System
CPU: AMD FX(tm)-6100 Six-Core Processor
Memory: 8173 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6800 Series
Version: 4.4.13283 Compatibility Profile Context 14.501.1003.0
Shader Version: 4.40
GL_NV_texture_compression_vtc not supported
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Medium (auto)
View Distance Factor: 1.000000
Shadow Quality: 1.000000
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Check for updates (

If someone can tell me the problem and especially the solution.
Thank you in advance

Emil Drefers (Unknown) 11.02.2015 12:01

the most recent version of the GE might not be able to load outdated maps (back from FS13).


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