|BjÃ¸rn Magne Olsby (Olsbyn)||18.06.2015 17:13|
|Hi all, I`m having a bit of a strange problem here, I am trying to add the 2015 animated farmer in a converted vehicle, but somehow he shows up as static instead of animated !
I have copied farmer_root and the hands, placed them in the tractor, I have copied the characterNode section from a default tractor and placed it in the tractors xml.
The farmer character shows up in the game, but he is static..
My log is also error free, so what am I missing ?
|Emil Drefers (Unknown)||19.06.2015 07:48|
maybe there's just a wrong index?
Please double check the indices in your .xml file which refer to the joints for the skinning (attribute: target=""), whcih are the child nodes/transformgroups of the node/tranformgroup farmer_root/player_root
|BjÃ¸rn Magne Olsby (Olsbyn)||20.06.2015 18:50|
|I guess I was a bit hasty to say I had pasted it all right, I had no index errors in my log, that`s why I didn`t get it, it turned out I had pasted the player hands in the "steeringBase" transformgroup instead of pasting them to the steeringWheel, once I corrected it, it worked :)
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