Community Forum

Ground Textures

Forum Overview >> Editor

CategoryEditor
Created13.07.2015 19:29


Marctheboy Geekabits (Marctheboy) 13.07.2015 19:31
hey, what the maximum ground texture you can dd to giant and what does the values mean...

<Layer name="dirt" detailMapId="6" normalMapId="7" unitSize="12" weightMapId="4" distanceMapId="5" distanceMapUnitSize="128" attributes="0.247 0.191 0.145 1" priority="2"/>

normal map id?

thx

Emil Drefers (Unknown) 14.07.2015 08:28
Hi,

the normalMapId is a reference to the fileId of the 'normal map' which is used by this layer.
What a normal map is can easily found out with a quick search in your favorite search engine ...
e.g. https://en.wikipedia.org/wiki/Normal_mapping

"attributes" defines a color (R, G, B, A) which is used by the tyre tracks.


Cheers,
Emil


Note: Log in to post. Create a new account here.