Category | Editor |
Created | 13.07.2015 19:29 |
Marctheboy Geekabits (Marctheboy) | 13.07.2015 19:31 |
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hey, what the maximum ground texture you can dd to giant and what does the values mean... <Layer name="dirt" detailMapId="6" normalMapId="7" unitSize="12" weightMapId="4" distanceMapId="5" distanceMapUnitSize="128" attributes="0.247 0.191 0.145 1" priority="2"/> normal map id? thx |
Emil Drefers (Unknown) | 14.07.2015 08:28 |
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Hi, the normalMapId is a reference to the fileId of the 'normal map' which is used by this layer. What a normal map is can easily found out with a quick search in your favorite search engine ... e.g. https://en.wikipedia.org/wiki/Normal_mapping "attributes" defines a color (R, G, B, A) which is used by the tyre tracks. Cheers, Emil |
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