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How to add fillplanes for custom Fruits

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Created09.09.2015 17:26

Ron Smith (pasnthru99) 09.09.2015 17:31
I have 6 custom fruits and will more than likely add more, I have custom fillplane textures that I would like to put in the map so that all of the fruits do not look like wheat.
will adding a simple file id work for this along with putting the textures inside the correct folder?
<File fileId="1711" filename="fillPlanes/" relativePath="true"/>

nope that does not work, so I'm guessing there is more to do in the lua.? or additionalfruit.lua ?
anyone have a fix for this?

Emil Drefers (Unknown) 11.09.2015 18:56

you have to adjust the fillPlane_materialHolder.i3d in your mod map's directory to support the other fruit types.


Ron Smith (pasnthru99) 18.09.2015 17:27
thanks Emil, was able to figure it out.

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