Category | Editor |
Created | 09.09.2015 17:26 |
Ron Smith (pasnthru99) | 09.09.2015 17:31 |
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I have 6 custom fruits and will more than likely add more, I have custom fillplane textures that I would like to put in the map so that all of the fruits do not look like wheat. will adding a simple file id work for this along with putting the textures inside the correct folder? <File fileId="1711" filename="fillPlanes/sugarcane_diffuse.dds" relativePath="true"/> nope that does not work, so I'm guessing there is more to do in the lua.? or additionalfruit.lua ? anyone have a fix for this? |
Emil Drefers (Unknown) | 11.09.2015 18:56 |
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Hi, you have to adjust the fillPlane_materialHolder.i3d in your mod map's directory to support the other fruit types. Cheers, Emil |
Ron Smith (pasnthru99) | 18.09.2015 17:27 |
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thanks Emil, was able to figure it out. |
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