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Editor 6.0.3 64 Bit crash

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Created23.02.2016 22:13


Robert Johnson (Unknown) 23.02.2016 22:16
I am having an issue with GE 6.0.3

I open a map, work on it for about 3 or 4 minutes. Then I get the Giants Editor 6.0.3 has quit working notice.

After that I can't open the map I was working on at all in GE.

Any help would be greatly appreciated.

Thanks,
Robert


Here is the GE log....
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 15 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.3
Main System
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Memory: 16314 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 970/PCIe/SSE2
Version: 4.5.0 NVIDIA 361.91
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Check for updates (http://gdn.giants-software.com)
C:\Users\Robert\Desktop\GRACELAND\map\map01.i3d (9190.55 ms)



Emil Drefers (Unknown) 24.02.2016 08:17
Hi,

please give the newest version (6.0.5) of the editor a try:
https://gdn.giants-software.com/downloads.php

Cheers,
Emil

Robert Johnson (Unknown) 26.02.2016 17:59
Thank Emil. I tried 6.0.5 and I can't open the map still. But I get an error that says Giants Editor 6.0.4 crashed. But I know I have 6.0.5 installed. Again, here is the log for what it is worth...

Thank you!

GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 26 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 6.0.5
Main System
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Memory: 16314 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 970/PCIe/SSE2
Version: 4.5.0 NVIDIA 361.91
Shader Version: 4.50 NVIDIA
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Very High (auto)
View Distance Factor: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Check for updates (http://gdn.giants-software.com)
C:\Users\Robert\Desktop\GRACELAND\map\map01.i3d (14903.93 ms)

Emil Drefers (Unknown) 29.02.2016 08:09
Hi,

hmmm, really hard to say.

Could you please try to create a new mod map exactly as stated in our video tutorials?

Just thinking that it might be a problem with the mod map you're trying to edit ;)

Cheers,
Emil

Robert Johnson (Unknown) 02.03.2016 17:24
Emil,

I suppose it could be the map. But my modding partner can open and edit the same version I was trying to edit with 6.0.3 and 6.0.5 with no issues.

I will try a new mod map and see what happens!

Thank you so much for the help so far!


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