Category | Editor |
Created | 23.02.2016 22:13 |
Robert Johnson (RobJ4077) | 23.02.2016 22:16 |
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I am having an issue with GE 6.0.3 I open a map, work on it for about 3 or 4 minutes. Then I get the Giants Editor 6.0.3 has quit working notice. After that I can't open the map I was working on at all in GE. Any help would be greatly appreciated. Thanks, Robert Here is the GE log.... GIANTS Engine Runtime 6.0.2 64bit (Build Date: Dec 15 2014) Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 6.0.3 Main System CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz Memory: 16314 MB OS: Windows NT 6.2 64-bit Physics System Version: 5.9.4 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 970/PCIe/SSE2 Version: 4.5.0 NVIDIA 361.91 Shader Version: 4.50 NVIDIA max_texture_layers: 16 OpenGL initialization successful Hardware Profile Level: Very High (auto) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Check for updates (http://gdn.giants-software.com) C:\Users\Robert\Desktop\GRACELAND\map\map01.i3d (9190.55 ms) |
Emil Drefers (Unknown) | 24.02.2016 08:17 |
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Hi, please give the newest version (6.0.5) of the editor a try: https://gdn.giants-software.com/downloads.php Cheers, Emil |
Robert Johnson (RobJ4077) | 26.02.2016 17:59 |
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Thank Emil. I tried 6.0.5 and I can't open the map still. But I get an error that says Giants Editor 6.0.4 crashed. But I know I have 6.0.5 installed. Again, here is the log for what it is worth... Thank you! GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 26 2016) Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 6.0.5 Main System CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz Memory: 16314 MB OS: Windows NT 6.2 64-bit Physics System Version: 5.9.4 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GTX 970/PCIe/SSE2 Version: 4.5.0 NVIDIA 361.91 Shader Version: 4.50 NVIDIA max_texture_layers: 16 OpenGL initialization successful Hardware Profile Level: Very High (auto) View Distance Factor: 1.300000 Shadow Quality: 2.000000 Skip Mipmaps: 0 LOD Distance Factor: 1.300000 Terrain LOD Distance Factor: 2.000000 Foliage View Distance Factor: 1.600000 Volume Mesh Tessellation Factor: 0.750000 Tyre Tracks Segments Factor: 4.000000 Check for updates (http://gdn.giants-software.com) C:\Users\Robert\Desktop\GRACELAND\map\map01.i3d (14903.93 ms) |
Emil Drefers (Unknown) | 29.02.2016 08:09 |
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Hi, hmmm, really hard to say. Could you please try to create a new mod map exactly as stated in our video tutorials? Just thinking that it might be a problem with the mod map you're trying to edit ;) Cheers, Emil |
Robert Johnson (RobJ4077) | 02.03.2016 17:24 |
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Emil, I suppose it could be the map. But my modding partner can open and edit the same version I was trying to edit with 6.0.3 and 6.0.5 with no issues. I will try a new mod map and see what happens! Thank you so much for the help so far! |
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