Category | Editor |
Created | 21.03.2016 20:54 |
Thomas Nagels (Unknown) | 21.03.2016 20:55 |
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Hi, It seems for a dyable mod you need to have the material to color as the first material for the object, otherwise it does not work. So, how do I change the order of the materials? Thomas |
Emil Drefers (Unknown) | 22.03.2016 07:14 |
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Hi, any object in farming simulator should have only one material - this is highly recommended! Why? If an object has multiple materials it must be rendered multiple times. Cheers, Emil |
Thomas Nagels (Unknown) | 22.03.2016 15:02 |
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Hi Emil, I understand this,but it is an existing model I am making dyeable... So I have no option of turing it intu a single texture per object. Is there any option short of getting the model back in Blender? Kind regards, Thomas |
Emil Drefers (Unknown) | 23.03.2016 07:54 |
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Hi, you can alwys export a model from .i3d to .obj by using the GIANTS Editor ;) Cheers, Emil |
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