Category | Editor |
Created | 30.10.2016 11:02 |
N0tr3ady (n0tr3adY) | 30.10.2016 11:03 |
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Hi, I've noticed some strange issue, and can't fix it since 3 days. Read through lot of forums, with no solution. So.. I've converted our WIP map to FS17. Some of custom the foliageLayer textures got strange black-white flickering in GE, ingame too, when placing 2 into the same position.Placing only one: no texture flickering. All textures are updated to DX5 with paint.net. The strange thing : this error only occurs, when placing 2 or more foliageTexture into the same positon, and only with 2-3 texture. Any idea or tip would be very nice :/ https://drive.google.com/file/d/0B8vGgjw_PtzSU2s3TzhpamVUc3M/view?usp=sharing Thanks, n0tr3adY |
N0tr3ady (n0tr3adY) | 01.11.2016 09:54 |
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Problem still exists. |
Albert Rachet (Unknown) | 02.11.2016 12:51 |
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variety the last parameters in your FoliageLayers "num block per unit minim and max" and the weight/height has several foliages coinciding with these parameters. varie those numbers for fix |
N0tr3ady (n0tr3adY) | 03.11.2016 11:36 |
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Solved, thanks for idea ;) |
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