|Chris Diggins (Unknown)||22.07.2017 19:11|
I apologize if this has already been asked and answered before, I tried searching for my question but came up with nothing close to what I'm asking about...... I recently converted a cotton harvester from fs15 to fs17 and it works great however it has a 4row header and I would like to turn that into an 8-12 row header but I am EXTREMELY under educated when it comes to doing this. I have searched the tutorials and either didn't see the info I need or it wasn't covered, is there anyone that might be able to give me a direction to go in or some advice to achieve this please. Thank to for your time and input it is REALLY appreciated!
|Emil Drefers (Unknown)||24.07.2017 08:32|
well there are various approaches possible to this problem.
Easiest one would be to adjust only the nodes of the workArea in the i3d file, but that's very like to be visually unpleasing ;)
If you want to adjust the mesh of a vehicle ... well, you have plenty of options. But I would recommend using Maya, as this is the tool which si supported best by our exporter.
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