|Thomas A. (thediabl0)||09.08.2017 22:58|
|Hi, I use photoshop for modified more fast the fruit_density.png, but when open map in GE no show the changes and only is the fruit_density.png modified and no show erros in the log.
|Emil Drefers (Unknown)||10.08.2017 06:41|
please make sure that you delete the "fruit_density.gdm" when you have created a new/changed "fruit_density.png", otherwise your png file will never be loaded.
|Thomas A. (thediabl0)||23.08.2017 10:51|
yes, "only is the fruit_density.png modified" the fruit_density.gdm is move to other folder or renamed
|Thomas A. (thediabl0)||30.08.2017 14:41|
|http://i.imgur.com/E2kQgVh.jpg Only fruit_density.png modified
http://i.imgur.com/0xOdDDe.jpg There are more changes, but this is the more significative, this field isn't planted.
http://i.imgur.com/eo1TNw6.jpg But in the GE is planted and no show error in console window.
|Thomas A. (thediabl0)||31.08.2017 20:44|
|The game open fruit_density.png in new savegame and save in gdm, GE no load fruit_density.png... incredible.....
|Emil Drefers (Unknown)||11.09.2017 08:27|
maybe the mod map uses a different file (name) for that layer?
So, the fruit_density.gdm might not be used at all by the map?
Open the map with a texteditor and check the fileIds ...
|Thomas A. (thediabl0)||21.09.2017 12:38|
No, the line is correct in i3d:
<File fileId="49" filename="map01/fruit_density.png" relativePath="true"/>
one file with this name, I don't understand why this happens...
Note: Log in to post. Create a new account here.