Category | Editor |
Created | 09.08.2017 22:58 |
Thomas A. (thediabl0) | 09.08.2017 22:58 |
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Hi, I use photoshop for modified more fast the fruit_density.png, but when open map in GE no show the changes and only is the fruit_density.png modified and no show erros in the log. |
Emil Drefers (Unknown) | 10.08.2017 06:41 |
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Hi, please make sure that you delete the "fruit_density.gdm" when you have created a new/changed "fruit_density.png", otherwise your png file will never be loaded. Cheers, Emil |
Thomas A. (thediabl0) | 23.08.2017 10:51 |
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Hi, yes, "only is the fruit_density.png modified" the fruit_density.gdm is move to other folder or renamed A greeting. |
Thomas A. (thediabl0) | 30.08.2017 14:41 |
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http://i.imgur.com/E2kQgVh.jpg Only fruit_density.png modified http://i.imgur.com/0xOdDDe.jpg There are more changes, but this is the more significative, this field isn't planted. http://i.imgur.com/eo1TNw6.jpg But in the GE is planted and no show error in console window. |
Thomas A. (thediabl0) | 31.08.2017 20:44 |
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The game open fruit_density.png in new savegame and save in gdm, GE no load fruit_density.png... incredible..... |
Emil Drefers (Unknown) | 11.09.2017 08:27 |
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Hi, maybe the mod map uses a different file (name) for that layer? So, the fruit_density.gdm might not be used at all by the map? Open the map with a texteditor and check the fileIds ... Cheers, Emil |
Thomas A. (thediabl0) | 21.09.2017 12:38 |
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Hi, No, the line is correct in i3d: <File fileId="49" filename="map01/fruit_density.png" relativePath="true"/> one file with this name, I don't understand why this happens... A greeting. |
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