|Bartek Perkowski (Pyrol)||19.11.2017 15:30|
Is there any way to change shading of my object:
That what it looks in GE: https://imgur.com/jCgAdlk
And there blender: https://imgur.com/g34nAP6
This whole area is flat so I shouldn't see these shadows/shading in GE
Have you any Idea how to fix this?
|Bartek Perkowski (Pyrol)||19.11.2017 23:25|
|I found a solution for this:
In edit mode flip everything -90 degree (X or Y) and then in object mode rotate it 90 degree once again on X or Y - and then select "local" orientation if there is Y-up it's good
Or just set Blender world to Y-up before creating a model ;)
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