Category | Editor |
Created | 04.12.2018 20:29 |
Bartek Perkowski (Pyrol) | 04.12.2018 20:29 |
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Hi, I've edited map.i3d file to point every ground/terrain (I mean grass/concrete/drit etc.) texture to one file which is 2k and It works in editor - I can see it but when I want to run game it crashes - is there any way for FS19 to support textures more that 512x512??? game log: GIANTS Engine Runtime 8.0.0 (17801) 64bit (Build Date: Nov 16 2018) Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2019 Main System CPU: Intel(R) Pentium(R) CPU G3220 @ 3.00GHz Memory: 8089 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: Logitech Formula Force RX Audio System Driver: SoftMixer WASAPI Stereo Version: 1.11 Frequency: 48000 Max. active sources: 256 Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 760 Version: 24.21.14.1163 (18.9.2018) Revision: 161 Feature level: DirectX 11 Windowed Mode : off V-Sync : on Effective Window Resolution: 1280 x 1024 Started 1 threads for threadpool 'Render threadpool' Hardware Profile Level: Low (forced) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false Shader Quality: 0 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Max. Number of Shadow Lights: 1 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Bloom Quality: 0 SSAO Quality: 0 DOF: Disabled Cloud Quality: 1 Setting 'Master Volume': 1 Farming Simulator 19 (Steam) Version: 1.1.0.0 b3037 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2018-12-04 20:19:14 Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e) Load mod: FS19_Empty_Map (Version: 1.0.0.0) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Empty_Map to use it in multiplayer. Load mod: FS19_Empy_fuel_tank (Version: 1.0.0.0) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Empy_fuel_tank to use it in multiplayer. Load mod: FS19_flieglDPW180 (Version: 1.0.0.0) (Hash: 857b54460affdb9bdc39026c8300e9be) Load mod: FS19_Placeable_kobylka (Version: 1.0.0.0) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Placeable_kobylka to use it in multiplayer. Load mod: FS19_Placeable_koryto_na_drewno (Version: 1.0.0.0) Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Placeable_koryto_na_drewno to use it in multiplayer. Load mod: FS19_Plot_Placeable_VenTuriO (Version: 1.0.0.0) (Hash: 063e84c5353c2bf272505721a8125c51) dataS2/character/humans/characterAnimation.i3d (165.07 ms) dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (148.55 ms) 1 2018-12-04 20:19 Warning (performance): Texture C:/Users/Mustang/Documents/My Games/FarmingSimulator2019/mods/FS19_Placeable_koryto_na_drewno/koryto_na_drewno_store.png raw format. 2018-12-04 20:19 Loaded specializations 2018-12-04 20:19 Loaded vehicle types 2018-12-04 20:19 Loaded placeable types 2018-12-04 20:19 Register configuration 'baseColor' 2018-12-04 20:19 Register configuration 'design' 2018-12-04 20:19 Register configuration 'designColor' 2018-12-04 20:19 Register configuration 'vehicleType' 2018-12-04 20:19 Register workAreaType 'RIDGEMARKER' 2018-12-04 20:19 Register configuration 'attacherJoint' 2018-12-04 20:19 Register workAreaType 'WEEDER' 2018-12-04 20:19 Register workAreaType 'PLOW' 2018-12-04 20:19 Register workAreaType 'DEFAULT' 2018-12-04 20:19 Register workAreaType 'AUXILIARY' 2018-12-04 20:19 Register configuration 'motor' 2018-12-04 20:19 Register configuration 'frontloader' 2018-12-04 20:19 Register workAreaType 'FORAGEWAGON' 2018-12-04 20:19 Register configuration 'baseMaterial' 2018-12-04 20:19 Register configuration 'designMaterial' 2018-12-04 20:19 Register configuration 'wrappingColor' 2018-12-04 20:19 Register configuration 'powerTakeOff' 2018-12-04 20:19 Register configuration 'trailer' 2018-12-04 20:19 Register workAreaType 'COMBINECHOPPER' 2018-12-04 20:19 Register workAreaType 'COMBINESWATH' 2018-12-04 20:19 Register workAreaType 'FRUITPREPARER' 2018-12-04 20:19 Register workAreaType 'BALER' 2018-12-04 20:19 Register configuration 'tensionBelts' 2018-12-04 20:19 Register workAreaType 'MOWER' 2018-12-04 20:19 Register workAreaType 'CULTIVATOR' 2018-12-04 20:19 Register workAreaType 'SPRAYER' 2018-12-04 20:19 Register configuration 'wheel' 2018-12-04 20:19 Register configuration 'rimColor' 2018-12-04 20:19 Register configuration 'pipe' 2018-12-04 20:19 Register workAreaType 'SOWINGMACHINE' 2018-12-04 20:19 Register workAreaType 'CUTTER' 2018-12-04 20:19 Register workAreaType 'WINDROWER' 2018-12-04 20:19 Register configuration 'inputAttacherJoint' 2018-12-04 20:19 Register workAreaType 'TEDDER' 2018-12-04 20:19 Register workAreaType 'ROLLER' 2018-12-04 20:19 Register configuration 'cover' 2018-12-04 20:19 Register configuration 'folding' 2018-12-04 20:19 Register configuration 'fillUnit' 2018-12-04 20:19 Register configuration 'buyableBaleAmount' 2018-12-04 20:19 Register configuration 'fillVolume' 2018-12-04 20:19 data/shared/connectionHoses/hoses.i3d (26.48 ms) 2018-12-04 20:19 data/shared/connectionHoses/connectors.i3d (4.16 ms) 2018-12-04 20:19 data/shared/connectionHoses/hoseMaterialHolder.i3d (0.71 ms) 2018-12-04 20:19 data/sky/sky.i3d (0.35 ms) 2018-12-04 20:19 data/sky/rain.i3d (0.73 ms) 2018-12-04 20:19 C:/Users/Mustang/Documents/My Games/FarmingSimulator2019/mods/FS19_Empty_Map/maps/mapDE.i3d (498.41 ms) |
Bartek Perkowski (Pyrol) | 05.12.2018 18:50 |
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https://gdn.giants-software.com/thread.php?categoryId=4&threadId=6503 This helpe: Moving shaders folder from FS19 root into my map folder (That's because I used ready eampty map) |
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