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[FS19] Higher terrain texure resolution

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CategoryEditor
Created04.12.2018 20:29


Bartek Perkowski (Unknown) 04.12.2018 20:29
Hi, I've edited map.i3d file to point every ground/terrain (I mean grass/concrete/drit etc.) texture to one file which is 2k and It works in editor - I can see it but when I want to run game it crashes - is there any way for FS19 to support textures more that 512x512???


game log:


GIANTS Engine Runtime 8.0.0 (17801) 64bit (Build Date: Nov 16 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: Intel(R) Pentium(R) CPU G3220 @ 3.00GHz
Memory: 8089 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Formula Force RX
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 1.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 760
Version: 24.21.14.1163 (18.9.2018)
Revision: 161
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1280 x 1024
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Bloom Quality: 0
SSAO Quality: 0
DOF: Disabled
Cloud Quality: 1
Setting 'Master Volume': 1
Farming Simulator 19 (Steam)
Version: 1.1.0.0 b3037
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2018-12-04 20:19:14
Load mod: FS19_mahindraRetriever (Version: 1.0.0.0) (Hash: e0afcef487f47e2ae12d52199160141e)
Load mod: FS19_Empty_Map (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Empty_Map to use it in multiplayer.
Load mod: FS19_Empy_fuel_tank (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Empy_fuel_tank to use it in multiplayer.
Load mod: FS19_flieglDPW180 (Version: 1.0.0.0) (Hash: 857b54460affdb9bdc39026c8300e9be)
Load mod: FS19_Placeable_kobylka (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Placeable_kobylka to use it in multiplayer.
Load mod: FS19_Placeable_koryto_na_drewno (Version: 1.0.0.0)
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Placeable_koryto_na_drewno to use it in multiplayer.
Load mod: FS19_Plot_Placeable_VenTuriO (Version: 1.0.0.0) (Hash: 063e84c5353c2bf272505721a8125c51)
dataS2/character/humans/characterAnimation.i3d (165.07 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (148.55 ms)
1
2018-12-04 20:19 Warning (performance): Texture C:/Users/Mustang/Documents/My Games/FarmingSimulator2019/mods/FS19_Placeable_koryto_na_drewno/koryto_na_drewno_store.png raw format.
2018-12-04 20:19 Loaded specializations
2018-12-04 20:19 Loaded vehicle types
2018-12-04 20:19 Loaded placeable types
2018-12-04 20:19 Register configuration 'baseColor'
2018-12-04 20:19 Register configuration 'design'
2018-12-04 20:19 Register configuration 'designColor'
2018-12-04 20:19 Register configuration 'vehicleType'
2018-12-04 20:19 Register workAreaType 'RIDGEMARKER'
2018-12-04 20:19 Register configuration 'attacherJoint'
2018-12-04 20:19 Register workAreaType 'WEEDER'
2018-12-04 20:19 Register workAreaType 'PLOW'
2018-12-04 20:19 Register workAreaType 'DEFAULT'
2018-12-04 20:19 Register workAreaType 'AUXILIARY'
2018-12-04 20:19 Register configuration 'motor'
2018-12-04 20:19 Register configuration 'frontloader'
2018-12-04 20:19 Register workAreaType 'FORAGEWAGON'
2018-12-04 20:19 Register configuration 'baseMaterial'
2018-12-04 20:19 Register configuration 'designMaterial'
2018-12-04 20:19 Register configuration 'wrappingColor'
2018-12-04 20:19 Register configuration 'powerTakeOff'
2018-12-04 20:19 Register configuration 'trailer'
2018-12-04 20:19 Register workAreaType 'COMBINECHOPPER'
2018-12-04 20:19 Register workAreaType 'COMBINESWATH'
2018-12-04 20:19 Register workAreaType 'FRUITPREPARER'
2018-12-04 20:19 Register workAreaType 'BALER'
2018-12-04 20:19 Register configuration 'tensionBelts'
2018-12-04 20:19 Register workAreaType 'MOWER'
2018-12-04 20:19 Register workAreaType 'CULTIVATOR'
2018-12-04 20:19 Register workAreaType 'SPRAYER'
2018-12-04 20:19 Register configuration 'wheel'
2018-12-04 20:19 Register configuration 'rimColor'
2018-12-04 20:19 Register configuration 'pipe'
2018-12-04 20:19 Register workAreaType 'SOWINGMACHINE'
2018-12-04 20:19 Register workAreaType 'CUTTER'
2018-12-04 20:19 Register workAreaType 'WINDROWER'
2018-12-04 20:19 Register configuration 'inputAttacherJoint'
2018-12-04 20:19 Register workAreaType 'TEDDER'
2018-12-04 20:19 Register workAreaType 'ROLLER'
2018-12-04 20:19 Register configuration 'cover'
2018-12-04 20:19 Register configuration 'folding'
2018-12-04 20:19 Register configuration 'fillUnit'
2018-12-04 20:19 Register configuration 'buyableBaleAmount'
2018-12-04 20:19 Register configuration 'fillVolume'
2018-12-04 20:19 data/shared/connectionHoses/hoses.i3d (26.48 ms)
2018-12-04 20:19 data/shared/connectionHoses/connectors.i3d (4.16 ms)
2018-12-04 20:19 data/shared/connectionHoses/hoseMaterialHolder.i3d (0.71 ms)
2018-12-04 20:19 data/sky/sky.i3d (0.35 ms)
2018-12-04 20:19 data/sky/rain.i3d (0.73 ms)
2018-12-04 20:19 C:/Users/Mustang/Documents/My Games/FarmingSimulator2019/mods/FS19_Empty_Map/maps/mapDE.i3d (498.41 ms)

Bartek Perkowski (Unknown) 05.12.2018 18:50
https://gdn.giants-software.com/thread.php?categoryId=4&threadId=6503
This helpe: Moving shaders folder from FS19 root into my map folder (That's because I used ready eampty map)


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