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Vertex Attributes

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Created06.12.2018 02:14


Anthony Queen (tqueen113) 06.12.2018 02:14
Can anyone explain to me what this means please?

"The current selected shape does not provide the following vertex attributes required by the current material: TEXCOORD1. I get this pop up window when I try to add secondUV_colorMask in the custom shader section.

Thanks

Anthony Queen (tqueen113) 07.12.2018 00:00
Well I suppose no one else knows anything about this, kinda SUCKS that I cannot get my truck converted to 19!


David Zadnik (DzInLa) 14.01.2022 05:32
Does anyone have a answer to the original question above in FS22?

Edit:

I found my answer when I searched TEXCOORD1 in the forum.

"Model doesn't render in GE" is the title.

Daniel Danby (rostigerspieler) 18.10.2022 15:46
U need a second UV. U can add them in Blender, Maya whatever


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