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blocked area map error

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Created06.12.2018 18:55


Dasgfsdf Agfdf (rhshsfgsg) 06.12.2018 18:55
I have a problem.
After every building I implement in my 4x map I get the same Error.
But only the buildings in the default items...

2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/FS19_Strohlager1_2/strohlager.i3d (78.69 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)
2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/Silo/farmSiloLarge.i3d (11.52 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)
2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/Hallenpack/compositeHall3.i3d (47.61 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)
2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/Hallenpack/compositeHall4.i3d (10.22 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)
2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/Hallenpack/compositeHall5.i3d (27.13 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)
2018-12-06 18:38 N:/Spiele/LS19/Ls19Mods/FS19_Brook/maps/objects/placeable/Hallenpack/compositeHall6.i3d (15.35 ms)
2018-12-06 18:38 Error: Blocked area map is wrong size for terrain (1024 x 1024) vs (2048 x 2048)

Bilbo Beutlin (BBeutlin) 06.12.2018 19:36
Create a 'blocked area map' with the GE script maps -> "Create Ground Collision Map". This will write a new "*.i3d.colMap.grle" and "*.i3d.plcColMap.grle".
The last one is the 'placement' map, in savegame "plcColMap.grle".

Otherwise you can simply leave it out (delete). Then the game creates a new empty placement map.

Dasgfsdf Agfdf (rhshsfgsg) 06.12.2018 20:49
Thank you


Anthon Van Keeken (johndeere7830) 07.12.2018 18:32
it doesnt fix the problem it wil not save the blockedareamap in 2048x2048 any other idea,s?

Bilbo Beutlin (BBeutlin) 07.12.2018 19:50
Look into the script. Perhaps it needs an adaption for larger maps.
Or copy this script as custom and fix the size values.

William Rowe (Bonger76) 08.12.2018 05:52
Anthon I had same problem I also have a 4X map and you have to remove the .i3d.plcColMap.grle out from your modmap it is thier by you map.i3d then
start a new game and the log should say could not load plcColMap or some thing like that and says createing blank plcColMap,and you should not get that error (1024x1024)vs(2048x2048),then from your saved game take the plcColMap.grle from saved game and rename .i3d.plcColMap.grle and put it back in your modmap where you.i3d isand then start a new game and no error, if you whant to make shure it made it the right size convert it to .png in the ,grle converter.


Reneb Canada (Unknown) 24.03.2019 18:52
I had to use the grle converter to get it to work properly. I converted mapDE.i3d.plcMap.grle to mapDE.i3d.plcMap.png and copied with the other map files and deleted mapDE.i3d.plcMap.grle from my map. Save your map and it will create a new one with the new png file.


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