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Giants Editor 8.1.0 beta bugs & suggestions

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CategoryEditor
Created16.12.2018 23:01


Unknown 16.12.2018 23:01
* Camera is jerky: translation (WASD) stops if mouse is moved while RMB is pressed
* Save changes prompt should not happen from just selecting nodes and/or moving/rotating camera

Menu/UI
* Console and scenegraph window pane background colors don't adhere to Windows color scheme like other windows do
* Input and select field widths should be wider to fill the entire window pane
** Toolbar
** More buttons: view options (wireframe, shaded, everything in "show" submenu, grid, poly count), etc--basically, everything
** Windows > Toolbars can't be toggled (always on)
* Window menu options don't indicate (checkmark) their state (on/off)

James Norred (Cajunwolf) 16.12.2018 23:56
Bump, good thread, and I agree with all, but there's something else in the back of my mind I can't shake loose at the moment. I'll be working with the editor later this evening, and I'm sure it will come up reminding me to post back here. That's a well thought out and articulated list; I just hope Giants is listening.

Dale Flint (FarmCat) 21.12.2018 18:44
For me, the paint foliage layer texture filter does not work in the version 8 editor (works fine in 7).


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