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Reflection of light on the texture.

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Created14.02.2019 08:34

Andrei Sprinseana (xsenio) 14.02.2019 08:34
Greetings I have a question, maybe someone came across this. When converting from farm 17 to farm 19 on some mods, a very large reflection, the specular's texture was made on the new, basically everything is fine, but sometimes such a mod is found that a very large reflection, very strongly, the red channel is minimal to the specular. The textures are old to the old truck, so there is a lot of reflection on it. Thank you in advance.

Brian Smith (bs98765432123) 14.02.2019 19:02
just a quick guess but you may have to adjust metalness and smoothness in materials

Andrei Sprinseana (xsenio) 15.02.2019 00:49
When there is a Gloss Map, Metalness is impossible to regulate. But he stands on zero.

Brian Smith (bs98765432123) 15.02.2019 17:52
perhaps delete the gloss map then?

Andrei Sprinseana (xsenio) 26.02.2019 14:33
Greetings Here again is a mod when converting a very large light reflection. Some mods normally have an envelope with ottozheniem and some well, just cut the eyes. Speculars just do not have, Owned from the Shider vehicleShader such a phenomenon, with this fs17VehicleShader everything is fine. Quality textures. It is not at all clear why this is the case, in one mode as in another.

Michael S (dezibelmaker) 27.03.2019 18:22
Hello, i have the same Problem!
how to delete the Gloss?

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