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Train and splines etc.

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Created14.02.2019 09:55

Paul Englot (PaulEng12) 14.02.2019 09:55
Hello I was wondering if anyone knows if 2 trains are supported in fs19? If not is there a way to join 2 splines together in the editor to make one loop?

Bilbo Beutlin (BBeutlin) 14.02.2019 14:30
I see no reason why multiple trains shouldn't work. Each spline can have one assigned train.
However the splines should be separated, no shared route usage. The train doesn't have collision detection like the AI cars.

Tony Price (brownthumb) 23.02.2019 14:56
have a question. what would be the formula for running a train directly from mod map?

Bilbo Beutlin (BBeutlin) 23.02.2019 17:42
I didn't try - but I think the earlier FS17 method should work also: spline with user attributes
<Attribute name="onCreate" type="scriptCallback" value="TrainSystem.onCreate"/>
<Attribute name="xmlFile" type="string" value="trainSystem.xml"/>

Tony Price (brownthumb) 05.03.2019 22:46
what determines the direction that the wheel's turn on train, have noticed that the wheels on train in my mod map are turning backwards, only changes to trainSystem xml was to add more crossings.

Bilbo Beutlin (BBeutlin) 06.03.2019 02:53
Are you sure it's not an optical illusion (stroboscope effect)?
The wheels should always turn according to direction of travel.

Tony Price (brownthumb) 06.03.2019 03:19
yea i am sure, i have 2 mod maps with trains installed, have used the zoom on control pad to get up close and barely move train, the wheels turned backward's from direction of train's movement, so i went in to game map did same procedure, wheel's turn correctly there.

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