Category | Editor |
Created | 17.02.2019 20:15 |
Serhat Gt (serhat) | 17.02.2019 20:15 |
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Hello community, I have made an Map with 8.0.0, and now I want to use the new Editor to edit but it looks like the picture.. https://ibb.co/Wfctd8R and this message in GE: Error: Could not parse GISL program. (259): ERROR: 'TERRAIN_LOD_TEXTURE_SIZE' : undeclared identifier Error: Failed to compile shader FC1189A0-0000281C-00000000-B8000000. Error: Could not parse GISL program. (259): ERROR: 'TERRAIN_LOD_TEXTURE_SIZE' : undeclared identifier Error: Failed to compile shader FC1189A0-0000201C-00000000-B8000000. Error: Could not parse GISL program. (260): ERROR: 'TERRAIN_LOD_TEXTURE_SIZE' : undeclared identifier Error: Failed to compile shader FC1189A0-0000261C-00000000-B8000010. Error: Could not parse GISL program. (260): ERROR: 'TERRAIN_LOD_TEXTURE_SIZE' : undeclared identifier Error: Failed to compile shader FC1189A0-0000201C-00000000-38000000. Error: Could not parse GISL program. (263): ERROR: 'TERRAIN_LOD_TEXTURE_SIZE' : undeclared identifier Error: Failed to compile shader FC1189A0-0000261C-00000000-78000898. hope anybody can help me... |
Bilbo Beutlin (BBeutlin) | 17.02.2019 23:39 |
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1. be sure to use the latest GE 8.1 (available here on downloads) 2. delete the GE shader cache (USER\AppData\Local\GIANTS Editor ..\shader_cache\..) 3. if the map was converted from an earlier FS, update the map's shaders to latest version. |
Serhat Gt (serhat) | 18.02.2019 01:30 |
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1. I have the GE 8.1.0 from here. 2. shader folders are empty (only the notepad file) 3. its a map from Ls19 |
Bilbo Beutlin (BBeutlin) | 18.02.2019 02:00 |
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Perhaps your problem meets a similar issue reported here: https://forum.giants-software.com/viewtopic.php?f=895&t=141635 |
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