Category | Editor |
Created | 04.04.2019 02:53 |
Anthony Queen (tqueen113) | 04.04.2019 02:53 |
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I cannot get the building shader to work on any of my models, I get a pop up error the says the selected shape does not provide the following attributes required by the current material: TEXCOORD1. Can anyone give me a hint on how to fix this please. Thanks. |
Bilbo Beutlin (BBeutlin) | 04.04.2019 13:53 |
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Probably your textures are not in expected (new) format. You might try using FS17 compatibility shaders from data/fs17support/shaders |
Anthony Queen (tqueen113) | 04.04.2019 20:47 |
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Yes I tried but not allowed in the modhub. |
Bilbo Beutlin (BBeutlin) | 05.04.2019 03:36 |
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Then it's time that you learn about new texture system in FS : texture arrays. ;) |
Anthony Queen (tqueen113) | 05.04.2019 11:32 |
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Yeah, I am trying to wrap my head around this. Thanks Bilbo :-) |
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