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Category | Editor |
Created | 03.03.2020 17:59 |
Marcell Viczián (UnhandyFern) |
03.03.2020 17:59 |
Hi! I'm having a problem that when i change the model of an existng truck mod to mine then in-game my objects that i imported into giants editor fall apart. I dont know whats causing the problem, i also tried rigid body, but it wont helps! Please help!
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Bilbo Beutlin (BBeutlin) |
03.03.2020 19:51 |
I'd guess you have imported in the wrong place, probably in the root. There it needs to be linked in the xml. Cut and paste the objects into a (sub) transform group which you may have created before.
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Marcell Viczián (UnhandyFern) |
03.03.2020 20:25 |
Ok, but in which xml do i have to link the objects, because in the vehicle xml i cant find any object linkings only for the objects which has some special effects like steering, wheels, lightning and these kinds of stuff.
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Bilbo Beutlin (BBeutlin) |
03.03.2020 20:36 |
There are many default examples for multi component vehicles and tools. Basically the components are linked in the vehicle.xml <base> <components> with the tags <component ../> and <joint .. />.
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