Category | Editor |
Created | 18.03.2020 00:20 |
Bartek Perkowski (Pyrol) | 18.03.2020 00:20 |
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Hi. In FS2017 I was able to do it like: 1. convert "fruit_density.gdm" to PNG with "GRLE converter" 2. Then edit it with ex. GIMP (to make accurate fields etc.) 3. and after that put fruit_density.PNG to map01 (now it's mapDE) and delete .gdm file 4. Then after loading GE I was able to see created fields, after saving the map GE created from that .png new file .gdm Now, in FS19, GE 8.0.2 - in step 3 (when I put .png file) GE crashes and there is my question: Do you know If I can convert that PNG file back to GDM or If there is other way to make it work (otherwise spending hours to paint in GE I can do those fields in 30mins in gimp) Thanks for Help |
Bilbo Beutlin (BBeutlin) | 18.03.2020 00:32 |
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1. GDM is a Giants proprietary format and there's no other way to convert PNG back to GDM as from game or editor. 2. PNG files have many options for saving. The FS expects a certain format. Memorize the main format when converting the GDM, what the GRLE converter reports. Beneath just GIMP has much more save options - in doubt you must try out. PS - just for clearance If you want to use the PNG version in GE, you must also change/adapt the file suffix in the i3d <Files> list. The game accepts also .png (usually) - but for the editor you must use the explicite suffix. You may change it later back to .gdm after the map was saved and the GDM version was written. |
Scott Bell (smbell) | 15.05.2020 21:57 |
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Thanks for the last tip BBeutlin. The modification of the .i3d <Files> list was what I was missing. |
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