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Giants Editor 7.1 Doesn't Load

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Created27.05.2020 16:12

Karl Denton (Unknown) 27.05.2020 16:12
It has been working fine for ages and now when I load it, it shows in task manager as loaded but it doesn't appear on screen. I've tried a reinstall. Any help appreciate. It does it if you click on any i3d file or just try to open the editor itself. Thanks

Log is below

GIANTS Engine Runtime 7.0.0 (14455) 64bit (Build Date: Apr 10 2017)
Copyright (c) 2008-2016, GIANTS Software GmbH (, All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 7.1.0
Main System
CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
Memory: 8150 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Sound System
Driver: OpenAL Software
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 1050 Ti/PCIe/SSE2
Version: 4.6.0 NVIDIA 432.00
Shader Version: 4.60 NVIDIA
Max. Texture Layers: 16
GL_AMD_depth_clamp_separate not supported
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
Check for updates (

Bilbo Beutlin (BBeutlin) 30.05.2020 01:36
Delete in folder "{USER}\AppData\Local\GIANTS Editor 64bit ..\" the file "editor.xml" and all files in folder "shader_cache".

If this doesn't help, create a shortcut for the editor and setup in shortcut properties "run: maximized".
Start the GE via shortcut.

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