|Panicos H (PANICOS)||23.06.2020 09:49|
|Guys, I have this warning in my log :
Warning: DensityMapVisualizationOverlay is being reset, because a DensityMap it refers to was deleted.
First of all I would like to ask why this happend ? What cause this and which steps I should do in order to resolve it ?
|Bilbo Beutlin (BBeutlin)||23.06.2020 13:50|
|The "DensityMapVisualizationOverlay" is calculated by the individual density maps and the distance maps.
<DetailLayer name="terrainDetail" .. distanceMapIds=..
Check these distance maps for presence and perhaps right file format.
Maybe also, you have deleted accidentally one of the ".._density.gdm" files.
|Panicos H (PANICOS)||23.06.2020 16:13|
|Thank you for your help Bilbo, you are always helpfull !
I followed exactly your instructions but I was unable to find the problem. Maybe the reason is because they added an additional fruit on the map and that is the reason for this warning ?
|Bilbo Beutlin (BBeutlin)||23.06.2020 21:35|
|Maybe, if the added fruit was not implemented properly.
Unluckily there are many possible reasons, from missing files upto wrong num..Channels entries.
You could follow a guide how to setup a new fruit step-by-step and compare with this map (if you have the patience).
More recommandable is probably to forget this map and play another one. Quite sure this is not the only error you'll meet. *g*
|Panicos H (PANICOS)||24.06.2020 18:19|
|I followed your suggestion and I removed all maps from mod folder and I played Felsbrunn which is the vanilla map but I noticed the same warning.
" Warning: DensityMapVisualizationOverlay is being reset, because a DensityMap it refers to was deleted"
Supposed the vanilla maps are without problem, correct?
Is there a possibility the warning to be because of a mod?
|Bilbo Beutlin (BBeutlin)||24.06.2020 21:28|
|Yes, it can be caused also by a mod, probably a pure script mod.
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