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Mod map will not load

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Created08.12.2020 15:31


Steven Farmer (stev11113) 08.12.2020 15:31
Hi can someone help me please.
My map will not load up on to fs19. IM not getting no errors on console but IM getting this on game log.


stack:
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua (189) : getXMLFloat
2020-12-08 14:04 dataS/scripts/environment/Environment.lua (102) : load
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (343) : new
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (190) : loadEnvironment
2020-12-08 14:04 dataS/scripts/FSBaseMission.lua (871) : load
2020-12-08 14:04 dataS/scripts/gui/MPLoadingScreen.lua (264) : onConnectionRequestAcceptedLoad
2020-12-08 14:04 dataS/scripts/gui/base/Gui.lua (608) : update
2020-12-08 14:04 dataS/scripts/main.lua (1940) : update
2020-12-08 14:04 Warning (script): 'getXMLFloat': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-12-08 14:04 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType
2020-12-08 14:04 LUA call stack:
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua (190) : getXMLFloat
2020-12-08 14:04 dataS/scripts/environment/Environment.lua (102) : load
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (343) : new
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (190) : loadEnvironment
2020-12-08 14:04 dataS/scripts/FSBaseMission.lua (871) : load
2020-12-08 14:04 dataS/scripts/gui/MPLoadingScreen.lua (264) : onConnectionRequestAcceptedLoad
2020-12-08 14:04 dataS/scripts/gui/base/Gui.lua (608) : update
2020-12-08 14:04 dataS/scripts/main.lua (1940) : update
2020-12-08 14:04 Warning (script): 'getXMLFloat': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-12-08 14:04 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType
2020-12-08 14:04 LUA call stack:
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua (191) : getXMLFloat
2020-12-08 14:04 dataS/scripts/environment/Environment.lua (102) : load
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (343) : new
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (190) : loadEnvironment
2020-12-08 14:04 dataS/scripts/FSBaseMission.lua (871) : load
2020-12-08 14:04 dataS/scripts/gui/MPLoadingScreen.lua (264) : onConnectionRequestAcceptedLoad
2020-12-08 14:04 dataS/scripts/gui/base/Gui.lua (608) : update
2020-12-08 14:04 dataS/scripts/main.lua (1940) : update
2020-12-08 14:04 Warning (script): 'getXMLFloat': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-12-08 14:04 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType
2020-12-08 14:04 LUA call stack:
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua (192) : getXMLFloat
2020-12-08 14:04 dataS/scripts/environment/Environment.lua (102) : load
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (343) : new
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (190) : loadEnvironment
2020-12-08 14:04 dataS/scripts/FSBaseMission.lua (871) : load
2020-12-08 14:04 dataS/scripts/gui/MPLoadingScreen.lua (264) : onConnectionRequestAcceptedLoad
2020-12-08 14:04 dataS/scripts/gui/base/Gui.lua (608) : update
2020-12-08 14:04 dataS/scripts/main.lua (1940) : update
2020-12-08 14:04 Warning (script): 'getXMLFloat': Argument 1 has wrong type. Expected: Int. Actual: Nil
2020-12-08 14:04 ..\..\..\src\base\scripting\lua\LuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType
2020-12-08 14:04 LUA call stack:
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua (193) : getXMLFloat
2020-12-08 14:04 dataS/scripts/environment/Environment.lua (102) : load
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (343) : new
2020-12-08 14:04 dataS/scripts/missions/mission00.lua (190) : loadEnvironment
2020-12-08 14:04 dataS/scripts/FSBaseMission.lua (871) : load
2020-12-08 14:04 dataS/scripts/gui/MPLoadingScreen.lua (264) : onConnectionRequestAcceptedLoad
2020-12-08 14:04 dataS/scripts/gui/base/Gui.lua (608) : update
2020-12-08 14:04 dataS/scripts/main.lua (1940) : update
2020-12-08 14:04 Error: Running LUA method 'update'.
2020-12-08 14:04 dataS/scripts/environment/weather/Weather.lua(506) : attempt to index local 'weatherObject' (a nil value)
2020-12-08 14:05 Application exit request forced.
2020-12-08 14:05 Application exit request forced.

Bilbo Beutlin (BBeutlin) 08.12.2020 17:12
There's something wrong with your environment files. Probably a missing float value anywhere. Maybe also a syntax error.

Steven Farmer (stev11113) 10.12.2020 12:16
Thanks, I do not know what happened.
So I went back a day and it seems ok.

Timo Hmann (timohmann) 14.10.2021 12:43
The game cant find the map.xml file. You need to change the path in the modDesc.xml

Bilbo Beutlin (BBeutlin) 14.10.2021 13:16
No. If the map.xml couldn't be read, this gives an appropriate error message.
And without map.xml not even the map.i3d becomes loaded. Also no environment.

Anyway, this topic is nearly one year old. And obviously the error is fixed.


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