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Gate Triggers

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CategoryEditor
Created15.01.2021 16:23


Steven Farmer (stev11113) 15.01.2021 16:23
HI just what to thank everyone for there help on here, It`s been grate.
I`m having problems with my gate triggers I can`t get them to work in game.
What I`ve done is copy the the gate file and put it in to modDesc file under 110n one line down.
I`ve put in use attributes like this,
Index Double Field Gate as a string
onCreate AnimatedMapOject
xmlFileName Placeables/Double_Field_Gate/Extras/gatesoftdouble.xml as a string

I`ve put the gate file in my placeables folder, I have no animated file should I make one or not

Bilbo Beutlin (BBeutlin) 15.01.2021 16:32
Yes - for any kind of animated objects a file "animatedObjects.xml" is required.
And the i3d user attribute 'xmlFileName' must point to this file.
Also DO NOT use spaces inside GE labels. Use '_' (underscore) instead.


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