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Created24.01.2021 22:12

Dellorian 24.01.2021 22:12
I want to replace the terrain textures on the map, I prescribe them, everything seems to be correct, but when I go to the map, I can draw the texture itself, but when I transfer the weight file from fs 17, the texture is a different texture. Screenshot: (
happened) (should have been)
code in i3d:
<File fileId="124" filename="map/concrete01_weight.png"/>
<File fileId="125" filename="models/textures/terrain/concrete_diffuse.png"/>
<File fileId="126" filename="models/textures/terrain/concrete_normal.png"/>
<Layer name="concrete01" detailMapId="125" normalMapId="126" unitSize="1.5" weightMapId="124" blendContrast="0.2" distanceMapId="8" attributes="0.408 0.412 0.4 0 7" priority="6"/>

Bilbo Beutlin (BBeutlin) 25.01.2021 01:51
Due to several changes from FS17 to FS19 you cannot simply replace a texture by an older one.
There are already many guides in web how to convert maps/textures from FS17 to FS19. Follow these.

Dellorian 25.01.2021 16:53
BBeutlin I converted textures from dxt1 to dxt5, and also changed their size (to those specified in standard textures)

Bilbo Beutlin (BBeutlin) 25.01.2021 17:37
And? Very obviously you didn't follow these guides.
Also the weight files got changes. They are in FS19 divided into 4 parts. You have to convert them also.

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