Category | Editor |
Created | 24.01.2021 22:12 |
Dellorian | 24.01.2021 22:12 |
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I want to replace the terrain textures on the map, I prescribe them, everything seems to be correct, but when I go to the map, I can draw the texture itself, but when I transfer the weight file from fs 17, the texture is a different texture. Screenshot:https://prnt.sc/xkchgk ( happened) https://prnt.sc/xkcii5 (should have been) code in i3d: <File fileId="124" filename="map/concrete01_weight.png"/> <File fileId="125" filename="models/textures/terrain/concrete_diffuse.png"/> <File fileId="126" filename="models/textures/terrain/concrete_normal.png"/> <Layer name="concrete01" detailMapId="125" normalMapId="126" unitSize="1.5" weightMapId="124" blendContrast="0.2" distanceMapId="8" attributes="0.408 0.412 0.4 0 7" priority="6"/> |
Bilbo Beutlin (BBeutlin) | 25.01.2021 01:51 |
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Due to several changes from FS17 to FS19 you cannot simply replace a texture by an older one. There are already many guides in web how to convert maps/textures from FS17 to FS19. Follow these. |
Dellorian | 25.01.2021 16:53 |
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BBeutlin I converted textures from dxt1 to dxt5, and also changed their size (to those specified in standard textures) |
Bilbo Beutlin (BBeutlin) | 25.01.2021 17:37 |
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And? Very obviously you didn't follow these guides. Also the weight files got changes. They are in FS19 divided into 4 parts. You have to convert them also. |
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