Category | Editor |
Created | 25.11.2021 20:39 |
Alexis Guignon (alexis21850) | 25.11.2021 20:39 |
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Do you have the same problem as me on the giant editor 9.0.1? Looks like many faces are colliding https://i.postimg.cc/Bb8y2CKw/screenshot-17.png https://i.postimg.cc/NMyqxYh4/screenshot-21.png |
Alexis Guignon (alexis21850) | 25.11.2021 23:29 |
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This is my log. I have a AMD 6700XT video card. https://www.toptal.com/developers/hastebin/norexolobu.yaml |
Grim Reaper (GrimReaperAlphaX) | 26.11.2021 00:03 |
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There is no such issue on Nvidia RTX cards,AMD gpu-s have problems in many games,90% of games runs better on Nvidia. Your problem is most likely driver and chip related so if you have drivers updated to the last version and problem is still here then there is nothing else you can do...been there,done that! I bought AMD gpu in the past and regret it,since then im always using Nvidia. |
Alexis Guignon (alexis21850) | 26.11.2021 00:06 |
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I have no problem with any games, I took AMD because they have greater shader computing capacity compared to NVIDIA. For 3D creation this is beneficial. I am only experiencing this problem in the GIANT editor. My pilots are up to date and please in the update note it notifies that this update is made to arrive from Farming Simulator 22 |
Alexis Guignon (alexis21850) | 26.11.2021 00:08 |
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I have no problem with any games, I took AMD because they have greater shader computing capacity compared to NVIDIA. For 3D creation this is beneficial. I am only experiencing this problem in the GIANT editor. My pilots are up to date and please in the update note it notifies that this update is made to arrive from Farming Simulator 22 |
Olli Manninen (opelman) | 26.11.2021 06:33 |
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Hey, I have same problem. I have RX6600 card. And also the newest drivers. |
Nico Jensen (Vanilleeis) | 30.11.2021 19:41 |
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I do have the problem too. 6800XT here. Every Texture is flickering as hell. Even the original maps, so this is a rendering issue indeed. @Grim Reaper please do not post misleading information which are not fact based. Thank you. |
Alexis Guignon (alexis21850) | 01.12.2021 18:59 |
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Please go to the appdata folder and change the editor rendering method from OpenGL to Vulkan |
Alexis Guignon (alexis21850) | 01.12.2021 19:01 |
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Please go to the appdata folder and change the editor rendering method from OpenGL to Vulkan |
Olli Manninen (opelman) | 02.12.2021 16:30 |
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thank you. it worked |
Kjffhafa (Zocker98nsmods) | 06.01.2022 20:41 |
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Thank you very much @Alexis21850 @MOD Idk if @grimreaperalphax post fits here, seems very unrelated to topic. |
Trigger4589 (Trigger4956) | 15.01.2022 05:20 |
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Hey all, I have a AMD Radeon HD 8500M/8700M graphics card. Now, even on Giants Editor 9.0.2 it still does not "show" anything. It does the GL_NV_shading_rate_image not supported error. Before you go and say I haven't changed the OpenGL to Vulkan, but I have. The only thing I can see is light sources. It still throws the error. I know my graphics card isn't strong, nor reliable but it works. And I can conform that because on GIANTS Editor 9.0.1 (when that came out) it worked fine. Help would be thanked for. - Trigger |
Minaret Alexis (Gammax) | 18.01.2022 18:32 |
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How do you change the editor rendering method? can't find anywhere. |
Matthias Banckaert (Bankkaart) | 16.02.2022 18:04 |
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@Minaret at the bottom (line 156) says "<renderer>OGL</renderer>" just change "OGL" to "Vulkan" |
Cloud Craycraft (craycraftc) | 21.03.2022 18:06 |
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Thank you to the man that started this thread! And a bigger thank you to the man who had the Vulkan fix. I've been looking for days and almost gave up. I believe I owe someone a beer :) |
Herman Van Den Berg (sherman1987) | 14.04.2022 10:42 |
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Hey Thanks for the starter off this tread. have been looking forever for a fix off this glitch with AMD drivers. Oh and for who cant find the xml its located at C:\Users\YourUserName\AppData\Local\GIANTS Editor 64bit 9.0.2 its the editor.xml file Best regards Shermy |
Decarvalho Junior (DeCarvalho) | 20.04.2022 03:57 |
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@Matthias Banckaert im having almost the same problem here, but my screen turn grey depending the way im looking to the map.. tried to change to Vulkan just to have the editor closing w/o any error when loading a map never had this problem with v8 for fs19 |
Mateusz P (mateusiak22) | 21.04.2022 13:46 |
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I have the same problem. Is the Giants working to fix the problem? |
Scott Story (sstory) | 26.05.2022 17:57 |
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Thank you for this fix. Here are all the steps needed to fix in one thread. Edit the editor.xml file located in the following folder. C:\Users\YourUserName\AppData\Local\GIANTS Editor 64bit 9.0.2\editor.xml . Do a find (CTRL "f") for OGL (easiest way to find the correct line to change). Change "<renderer>OGL</renderer>" to "<renderer>Valkan</renderer>" and save the file. Then run the editor and this should correct the issue. Thank you to Alexis Guignon (alexis21850) and Herman Van Den Berg (sherman1987) |
Theo Van Schaik (teesee64) | 23.06.2022 12:18 |
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for me the Vulkan solution is not working. I'm using a script that works. I post it here for anyone who want to try it -- Name:redering -- Description: -- Icon: -- Hide: no setAudioCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16); setLightCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16); setShapeCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 64); |
Jd7501 Ramnoux (jd7501) | 23.07.2022 13:46 |
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bonjour, j'ai un gros problème avec giant éditor file:///F:/Mes%20docs%20PC/Downloads/Capture.PNG quelqu'un peux m'aidée |
Shane Klein (XxAODxX) | 07.04.2023 04:33 |
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I'm having this exact issue, I'm running a AMD RX6600XT. I've tried to change the xml from OGL to Valkan, however, GE instantly changes it back when opened. Any other possible fixes other than buying a new GPU? Running GE V9.0.3 |
Lars Kretschmer (Floowy) | 27.04.2023 21:26 |
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@Shane Klein It's not Valkan change >OGL< to >VULKAN< |
Adam James (james200410) | 07.05.2023 02:14 |
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I also have the same issue, have tried the Vulkan tweak and also the custom script above but to no avail. |
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