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How to create new mod from base game map (FS22)?

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Created26.11.2021 19:00


Jim Armstrong (lootcorp) 26.11.2021 19:00
I'm trying to create a new mod from the FS22 Erlengrat base map. I've tried going into Giants Editor and selecting "New mod from game" and selecting the Alpine map -- I then copy the folder it creates into my mods directory.

This works in that I can see the map listed when I go to create a new career, and the map loads in and looks ok...however, when looking at the in-game map, the entire background is a red overlay that says "inner map" on it.

I suspect the modded map doesn't know where to find some base game files it needs...I then went into Giants Editor and tried the "Export all with files" option...I selected NO to "Do you want to get the parent directory structure" and YES to "Do you want to keep game relative paths" but got the same result in the end.

Does anyone have an easy guide to show how to create a new mod from a base game map with all the file paths and everything working? All the tutorials I've seen are using downloaded mod maps to work on, or just changing the base game maps directly which I'm trying to avoid.

Thanks!

Here's a screenshot of what I see when I load the modded map in game: https://imgur.com/a/YwDFh4u

Florian Lalala (schulle334) 26.11.2021 19:10
for the pda map look in "Farming Simulator 22\data\maps\mapAlpine\overview.dds" ...cope and paste the overeview.dds in your modMap

Jim Armstrong (lootcorp) 26.11.2021 19:42
Florian - thank you very much, that did indeed fix up the PDA map. One more question - after loading a new career using my new mod map, I see the below errors in the logs that I do not see if I load the base Alpine map:

2021-11-26 13:38 Error: Sound template 'DEFAULT_SURFACE_WATER_MEDIUM' was not found in sound.surface.material(10)
2021-11-26 13:38 Warning: Filename not defined in 'sound.surface.material(10)'. Ignoring it!
2021-11-26 13:38 Error: Sound template 'DEFAULT_FOOTSTEP_WATER_MEDIUM' was not found in sound.surface.material(21)
2021-11-26 13:38 Warning: Filename not defined in 'sound.surface.material(21)'. Ignoring it!
2021-11-26 13:38 Error: Sound template 'DEFAULT_HOOFSTEP_WATER_MEDIUM' was not found in sound.surface.material(32)
2021-11-26 13:38 Warning: Filename not defined in 'sound.surface.material(32)'. Ignoring it!

As well as:
2021-11-26 13:38 Error: Collectible with name 'cheese0' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese1' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese2' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese3' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese4' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese5' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese6' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese7' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese8' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese9' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese10' is unknown.
2021-11-26 13:38 Error: Collectible with name 'cheese11' is unknown.

Do you know how I can resolve these issues?

Thanks so much for the help!


Register Sign Up For Your Free Giants Developer Network Account User Name Full Name Email Address Verify Email Address Please Make Sure That Your Email Address Is Correct. Newsletter Register Login Email Password Login Register Here… R (shishen) 26.11.2021 20:16
How to set the purchase area

Register Sign Up For Your Free Giants Developer Network Account User Name Full Name Email Address Verify Email Address Please Make Sure That Your Email Address Is Correct. Newsletter Register Login Email Password Login Register Here… R (shishen) 26.11.2021 20:17
How to set the purchase area?

Bilbo Beutlin (BBeutlin) 26.11.2021 23:18
@Jim Armstrong

To get rid of these errors edit the map.xml:

1. Change the <sounds> tag to
<sounds filename="$data/maps/mapAlpine/sound.xml" />

2. Add the tag
<collectibles filename="$data/maps/mapAlpine/collectibles.xml" />


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