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Error: No fillUnitIndex for fillType LIME found, pallet:

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Created07.12.2021 15:51


Frazer Lusty (flusty94) 07.12.2021 15:51
I have created a debris crusher that converts stone to lime and outputs it through an auger config or a pallet spawning config.

I uploaded it to modhub and had a test report back, I now get this error when spawning pallets of lime:

Error: No fillUnitIndex for fillType LIME found, pallet:

I have made a single i3d file with 2 xml's for the different versions, the auger version which unloads to a fertilizer trailer works fine, however the pallet version doesn't..

it accepts stone fine and converts to lime and spawns a pallet but when the pallet spawns i get this error:

Error: No fillUnitIndex for fillType LIME found, pallet:

and i don't know how to fix it, i have tried altering the xmls to suit the filltype but having no luck and still getting the same error?

I have only had this error occur since having to make it a single i3d file with 2 xmls?


Giants themselves won't help me and tell me to refer to the forums or other modders so any help is appreciated.

thanks

Bilbo Beutlin (BBeutlin) 07.12.2021 16:45
A "lime pallet" doesn't exist in default game. Either you create a new one and implement it in your map. Or you use a lime "big bag" or "big bag pallet" instead. See for reference $data/objects/..


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