|Frank Bjerre-hellerup (knarffen64)||08.12.2021 20:49|
|(Sry I found the scrips does work), other question
I tried to create a bigger map, from the alpine blank one, that is around, and make the terrain bigger, but now I have certain areas with a shadowlike look.
Watch this link - https://drive.google.com/file/d/10_uIMFdZkbpdDhMN7hxZwhkr8fEF8pKH/view?usp=sharing
If you zoom in, it dissapears.
So many clever heads in here, at might have suggestions?
|Jonathan Hoeft (Jhoeft)||08.12.2021 21:55|
|Do you mind sharing the script that worked for you? I have one but it doesn't seem to work as I still have grey blocks.
|Nikita Vlasov (nikita)||09.12.2021 05:06|
|hi, I'm creating an 8x map and I ran into this problem when I look at the zero coordinates, my fps drops, maybe you know how to fix the setup
|Jānis Strautiņš (strauts6)||09.12.2021 08:33|
|I found a solution for weird shadows in corners on 4x maps.
Open map in GE - select Sun in scenegraph - go to atributes - "Light" tab and scroll down to Fixed box min and max X,Y and Z and change change values from 1024 to 2048.
That was my solution for 4Km maps, you might need to change it to 4096 or more.
|Kurucz Ferenc (Kferi22)||09.12.2021 10:55|
|Hello everyone need a little help why is the crop the same on all lands?
|Ola Haldor Solvik Voll (OlaHaldor)||09.12.2021 21:56|
|setAudioCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setLightCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setShapeCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 64);
|Nikita Vlasov (nikita)||10.12.2021 06:28|
I understood with shadows thanks for the hint
, but the fps is so stable and did not become what could be the problem
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