Category | Editor |
Created | 16.12.2021 17:39 |
Frazer Lusty (flusty94) | 16.12.2021 17:39 |
---|---|
Hi, I have modelled a stone wall pack, When making the specular map for it what texture sets need to be on what channels? I know how to make a specular map for a vehicle with AO,dirt and wear but unsure how to create one for a prefab object any help is appreciated thanks |
Bengt Sæther (Nordvarg) | 17.12.2021 10:55 |
---|---|
Hi :) Check out this image posted by Stegei (Stefan Geiger) in the forums some time ago: https://image.giants-software.com/index.php?hash=HQEstHSH |
S Richardson (Uncle8ill) | 17.12.2021 12:25 |
---|---|
Really useful resource. Thank you for sharing. Not always obvious on how to find these nuggets! |
Note: Log in to post. Create a new account here.