|Category||3Ds MAX Exporter|
|Henri Vivegnis (jd4020)||12.04.2020 12:03|
I'm using 3dsmax to make some stuff. But I'm doing something wrong about texturing.
I'm setting texture form bitmap correctly but when I make a attach list & render to texture "diffuse map" en save the image. Than, I export the model in i3D en open it in giant Editor. I open Material editing en relink my texture file in diffuse. But it looks like transparent......
Has someone an idea about this texturing issue ?
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