Category | Blender Exporter |
Created | 01.01.2017 17:03 |
Piotr Chylinski (Unknown) | 01.01.2017 17:08 |
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Hello guys. I'm making a simple bale spike to FS 17. In blender my model looks like this: http://iv.pl/images/76260180963449096781.jpg After export to .i3d with default settings it looks: http://iv.pl/images/09099860218340031810.jpg Can someone explain me what I'm doing wrong? I can't even texture it on Giants. |
Gerrit Geldenhuys (masepoes) | 22.01.2017 18:40 |
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Cannot see pictures in your links |
Simon Kotz (Unknown) | 27.02.2017 08:30 |
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Hello, I have the guess that you accidentally do this Same picture twice uploaded. I see no difference in both links. |
Andreas Schawo (Unknown) | 02.01.2018 17:47 |
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Hi, I found Blender Export Plugin is not working properly on relative pathes. I fixed line 142 of i3d_IOexport.py: self._xml_files_item.set( "filename", m_file.image.filepath.replace("//", "", 1) ) Works fine now. Hope someone fetches this post and will release a fixed version of Blender Exporter. Kind regards |
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