|Jorn Hiel (fa285634)||16.08.2019 15:42|
|Hi, to all the persons reading this. While giants is working on releasing a working one, im putting mine available for all to use
it's on :
To use it, do not forget to save before using the exporter, as blender 2.8 needs a save now before it can calculate the relative path's for
|Ayden Longbottom (Aydengamer06)||20.08.2019 22:21|
|Thank you so much! it actually worked and now i can mod!
|Jonas A. L. Andersen (StjerneIdioten)||16.09.2019 20:05|
|From the "Blender Exporter Plugin - Feedback" thread on the giants forum it sounds like they won't be updating the plugin any time soon themselves. Would you mind if I use your code as a base for implementing some features (fx. collection instance support) that I myself use a lot in the new blender 2.8, but currently does not play so well with the exporter. I was in the process of updating the 2.79 plugin, but I see no reason to do that if you have already done it :P And the reason I am asking for permission is that I would of course like to share any updates I implement, with the rest of the community.
|Jorn Hiel (fa285634)||04.10.2019 19:48|
|contact me trough https://nld-community.nl/ i dont really follow this forum ;) also Jonas, if your updating, be aware that the full exporter is really, really old code, fs11/fs13 age.
|Exkitteh Kitteh (exkitteh)||14.10.2019 18:53|
|Alex Heindl (xxyz85xx)||15.10.2019 00:13|
|How do you get it into Blender? Im new to this
|Giovanni F. (gioFarmer)||18.10.2019 00:26|
unfortunately I cannot and provided the plug-in to import / export 3D models in Blender,
I installed the 64-bit version of Blender 2.8. I perform these steps:
install the io_export_i3d plug-in in the path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons
then: Edit > Preferences > Add-ons > Install add-ons from files
then: select the _init_.py file and click install, it tells me that the module is installed and Save preferences.
unfortunately when I select: File > Import / export not, showing .i3D files option.
I followed what is written on this page, but the result is always the same ...
|Giovanni F. (gioFarmer)||18.10.2019 21:08|
|I solved the problem... reading the other pages of the forum, unfortunately with the translation I had lost some passages ... Thanks
|Traceback (most recent call last):
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_ui.py", line 149, in execute
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 28, in I3DExportAll
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 37, in I3DExport
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 566, in export
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 582, in _generateSceneGraph
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 136, in generateFiles
m_fileItem = I3DFileNode(self._fileID,m_file,m_type)
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 86, in __init__
self._data = getFileData(m_treeID,m_type,m_filepath)
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\dcc\__init__.py", line 296, in getFileData
m_nodeData = dcc.getFileData(m_node,m_nodeData,location)
File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\dcc\dccBlender.py", line 540, in getFileData
if not m_blend==m_nodeStr:
IndexError: string index out of range
location: <unknown location>:-1
|Alex Otto (akarvi)||30.12.2019 19:55|
|@Jorn: nice done!!
|Alex Otto (akarvi)||30.12.2019 20:00|
|Yentl N. Otto (Yentl__5)||06.01.2020 16:52|
|I have blender 2.81.xx freshly installed. After the new conversion pack getting the response "Need to update to 2.8x"
So not working for me
|Christian Schneider (schneidervogelnest)||13.01.2020 16:56|
|Super Danke. Geht
|Yentl N. Otto (Yentl__5)||14.01.2020 19:20|
|Got it working. Somehow there was a double entry, of which one was the olad 7.1.x version. Deleted that one re-imported yours. Now working fine for me. Thnx
|Dadigui93 (DaDiGui93)||02.04.2020 02:03|
|It's working fine for me so far.
|Jan Nowak (nowak1282)||04.04.2020 21:14|
|After installation I don't see it in Add-ons. How to solve it?
|Jorn Hiel (fa285634)||06.04.2020 11:22|
|by reading and following the instructions on the download page. Not by randomly trying things like the install button. That never workd for any of the plugins from giants
|David Zadnik (DzInLa)||21.10.2020 16:19|
|Check out this video link https://youtu.be/lRDPuKh9gow for how to use the new exporter. Watch both tutorials to better understand the exporter.
Also check out the Vertex Design page https://vertexdezign.net/en/blender-exporter-tutorials-6055 for help and a link to the latest version of the exporter.
Works with Blender 2.9
|Harry Moon (Harrym26)||13.07.2021 13:38|
|When i go onto the link it says "We could not locate the item you are trying to view." How do i fix this?
|Jonas A. L. Andersen (StjerneIdioten)||13.07.2021 23:10|
|From what I can tell they have taken it down and someone else has put up a link at NLD to my exporter.
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