Category | Blender Exporter |
Created | 16.08.2019 15:42 |
Jorn Hiel (fa285634) | 16.08.2019 15:42 |
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Hi, to all the persons reading this. While giants is working on releasing a working one, im putting mine available for all to use it's on : https://nld-community.nl/files/file/380-giants-i3d-exporter-for-blender-28/ To use it, do not forget to save before using the exporter, as blender 2.8 needs a save now before it can calculate the relative path's for the editor |
Ayden Longbottom (Aydengamer06) | 20.08.2019 22:21 |
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Thank you so much! it actually worked and now i can mod! |
Jonas A. L. Andersen (StjerneIdioten) | 16.09.2019 20:05 |
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From the "Blender Exporter Plugin - Feedback" thread on the giants forum it sounds like they won't be updating the plugin any time soon themselves. Would you mind if I use your code as a base for implementing some features (fx. collection instance support) that I myself use a lot in the new blender 2.8, but currently does not play so well with the exporter. I was in the process of updating the 2.79 plugin, but I see no reason to do that if you have already done it :P And the reason I am asking for permission is that I would of course like to share any updates I implement, with the rest of the community. |
Jorn Hiel (fa285634) | 04.10.2019 19:48 |
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contact me trough https://nld-community.nl/ i dont really follow this forum ;) also Jonas, if your updating, be aware that the full exporter is really, really old code, fs11/fs13 age. |
Exkitteh Kitteh (Unknown) | 14.10.2019 18:53 |
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Thanks! |
Alex Heindl (xxyz85xx) | 15.10.2019 00:13 |
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How do you get it into Blender? Im new to this |
Giovanni F. (gioFarmer) | 18.10.2019 00:26 |
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Hi everyone, unfortunately I cannot and provided the plug-in to import / export 3D models in Blender, I installed the 64-bit version of Blender 2.8. I perform these steps: install the io_export_i3d plug-in in the path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons then: Edit > Preferences > Add-ons > Install add-ons from files then: select the _init_.py file and click install, it tells me that the module is installed and Save preferences. unfortunately when I select: File > Import / export not, showing .i3D files option. I followed what is written on this page, but the result is always the same ... |
Giovanni F. (gioFarmer) | 18.10.2019 21:08 |
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I solved the problem... reading the other pages of the forum, unfortunately with the translation I had lost some passages ... Thanks |
Ravlie | 12.12.2019 01:43 |
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Traceback (most recent call last): File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_ui.py", line 149, in execute io_export_i3d.i3d_export.I3DExportAll() File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 28, in I3DExportAll I3DExport(False) File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 37, in I3DExport m_expObj.export(m_exportSelection) File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 566, in export self._generateSceneGraph() File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 582, in _generateSceneGraph self._sceneGraph.generateFiles() File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 136, in generateFiles m_fileItem = I3DFileNode(self._fileID,m_file,m_type) File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\i3d_export.py", line 86, in __init__ self._data = getFileData(m_treeID,m_type,m_filepath) File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\dcc\__init__.py", line 296, in getFileData m_nodeData = dcc.getFileData(m_node,m_nodeData,location) File "C:\Users\Ravlie\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\io_export_i3d\dcc\dccBlender.py", line 540, in getFileData if not m_blend[0]==m_nodeStr[0]: IndexError: string index out of range location: <unknown location>:-1 |
Alex Otto (akarvi) | 30.12.2019 19:55 |
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@Jorn: nice done!! |
Alex Otto (akarvi) | 30.12.2019 20:00 |
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double post |
Yentl N. Otto (Yentl__5) | 06.01.2020 16:52 |
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I have blender 2.81.xx freshly installed. After the new conversion pack getting the response "Need to update to 2.8x" So not working for me |
Christian Schneider (schneidervogelnest) | 13.01.2020 16:56 |
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Super Danke. Geht |
Yentl N. Otto (Yentl__5) | 14.01.2020 19:20 |
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Got it working. Somehow there was a double entry, of which one was the olad 7.1.x version. Deleted that one re-imported yours. Now working fine for me. Thnx |
Dadigui93 (Unknown) | 02.04.2020 02:03 |
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It's working fine for me so far. Blender 2.82 DOWNLOAD HERE: https://nld-community.nl/files/file/380-giants-i3d-exporter-for-blender-28/ |
Jan Nowak (nowak1282) | 04.04.2020 21:14 |
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After installation I don't see it in Add-ons. How to solve it? |
Jorn Hiel (fa285634) | 06.04.2020 11:22 |
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by reading and following the instructions on the download page. Not by randomly trying things like the install button. That never workd for any of the plugins from giants |
David Zadnik (DzInLa) | 21.10.2020 16:19 |
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Check out this video link https://youtu.be/lRDPuKh9gow for how to use the new exporter. Watch both tutorials to better understand the exporter. Also check out the Vertex Design page https://vertexdezign.net/en/blender-exporter-tutorials-6055 for help and a link to the latest version of the exporter. Works with Blender 2.9 |
Harry Moon (Harrym26) | 13.07.2021 13:38 |
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When i go onto the link it says "We could not locate the item you are trying to view." How do i fix this? |
Jonas A. L. Andersen (StjerneIdioten) | 13.07.2021 23:10 |
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From what I can tell they have taken it down and someone else has put up a link at NLD to my exporter. https://github.com/StjerneIdioten/I3D-Blender-Addon |
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